Whatever. I mumbled my way through/said nothing during the Pledge of Allegiance from Kindergarten through 8th grade (no Pledge in high school). Maybe if I had told the teachers to jump off a bridge I could be an anti-authoritarian hero too!
in the main screen I spawned a teleporter and it warped me to the 5th cell offices so I decided to try placing a nuke with a time bomb next to it. Unfortunately one of the devs must be overly curious and he activated the nuke before I could get away.
Looks excellent! You just need some more color variation. Maybe some carpet or flags/banners. How did u do the tillable bricks wth the little rocks caught between them? Could u post z pic of the zbrush model?
This weekend I fixed a lot of bugs and also finally got all art switched to pure top down view. Next is getting a vertical slice going with all 5 floors working correctly and a mockup "end scene" when reaching the exit on the 5th floor.
thank you! yes that's exactly the plan - a short and a long dread repeated around. If that doesn't look natural I will then make a 3rd or 4th one. I'll be doing a little bit more of detailing then move onto the retopology, I want this wrapped up pretty soon
http://www.polycount.com/forum/showthread.php?t=110622 https://www.facebook.com/groups/384300828319114/ https://www.facebook.com/events/501891803176515/ The meetup is happening Wednesday the 27th at 6:00pm at Lefty O'Doul's in San Francisco. It's walking distance from the conference and the location is a restaurant/bar.…
I'm not sure if this is what you are looking for but when you are in Edit poly mode, just select one edge and then just click the "Ring" or "Loop" button in the selection tab. If you want to do similar with faces, select about every 4th face, then the "Grow" button.
4th picture.. turn left 90 degrees and you're looking at my place. Nice pics. I enjoy the super processed filmy look. Pior mentioned the "Lomo" look. If you haven't checked it out it's worth reading about it and seeing some good examples.
looking forward to whatever you cook up. while i have never used 3/4ths of the tools in your toolset, the other 1/4 are so immensely helpful (auto viewport / base obj / hotkeyable span select / the various inner & outer selections) ..
Damn, I ment to reply to this sooner...Thanks for the help guys, it was totally the raycasting distance. The Max raycasting distance setting under Misc. was almost all the way down. I turned it up to about a 5th of the way up the bar and it worked perfectly. Thanks guys.