well, i managed to get my copy from.. a less official source. but i'm definitely going to lash out whatever they want for it. i think the reason its kept so heavily under wraps is because of competition, hehe.
All is well. Sorry about letting the thread fall back. I took an unexpected 2 week vacation and the laptop I took with me decided to crash... I am back home now and plan to wrap this up asap!
That's probly some of the quickest improvement I've seen in a while, hats off to you man. My biggest crit is the deltoid wraps over the tricept a little too sharply but wow I can't get over the improvements of the earlier stuff.
They've really outdone themselves this time. Almost makes me want to take the shrink-wrap off the sniper class and take him for a run. Almost. So any speculation on what that Pyro unlock actually is? Maybe a flare gun?
Thank you all for the suggestions and the votes! The voting period has wrapped up and the challenge is official underway! Hope to see you all there. :D https://polycount.com/discussion/227772/the-bi-monthly-environment-art-challenge-september-october-74/
Hey everyone! A few of you may have seen the sculpt that I had posted for this Cello way back in December but after being distracted with work and other projects for the past 7 months, I finally managed to come back around and wrap things up! https://www.artstation.com/artwork/68bq3N
I'm creating an interior in UE4, and wondering which is the best method for creating a cove light, such as the one pictured below: It wraps around the entire perimeter of the underside of the ceiling. Would you use an emissive material, or would you need to create a series of lights that follow the cove? Any help is…
Im still confused with the concept. I got the normal map (i dont know if its usable I can post screencaps by request.) I dont know how to wrap it around my lowpoly. Looking up workflows online is proving fruitless, any help would be apreciated.
As an FYI guys and gals, we've also just wrapped up SciFi Pistol Part 3, now available for downloads and streaming! If you want to add it to your library, don't hesitate to take advantage of our promo sale! ;)
shaderfx Hey, you asked. I'm just telling you how people in the field see things. I thought you said Autodesk was eager to listen to community feedback? It doesn't always come wrapped in a pretty bow.