hey agentfx.. well i have spent alot of time and rewrote the straighten uv.. the older version worked really well on interior uvs only. the updated version works better on all uv's. ill be updating this soon. The Ninja Mapping automates alot of mapping tasks. creating a planar projection.. then rotating it.. scalingi it ..…
@Toku @Iziaky01 @Vincent3d @another caveman @Yogensya We've looked into this more and have been unable to reproduce the problem on our end. I had initially thought I was seeing the same thing with one of the example files, however, it turned out I wasn't updating the preview material, so it didn't show me the updated…
Quick update: Things Ive updated: * Taken a look at the lighting based on the feedback Ive received. Still not 100% sold on this so I imagine it'll probably change again before Im done. * Made a few variants of the oil lamp. A dimmer version and one which is switched off. Still haven't touched the ceiling lights though…
Thanks djamess91, it's still coming along so hopefully more updates will be there soon! LloydHallam cheers for the feedback, it's all been included into my brilliant to do list and will be worked on hopefully by Friday night! On the other hand here is my latest update; Draft Four [ame]…
Shader updated, should work from now. Had old function and cube was broken(( And one more note - If you want to change cubemap, go to the F_Cube mat function and change it there. Try to keep values for Sky texture and Cube texture the same. For instance if your sky texture brightness is 2.0, do the same for cube…
Looking really nice! The latest update is great. I would love to see a breakdown of method 2. It sounds quite interesting. The new updates are really nice, though I'm going to continue to harp on the pants! :P I feel like they still draw so much attention to an area that isn't a focal point. It has less actual detail but…
Just so we're on the same page here. By monitors you intentionally mean plural? More than one monitor? And by "updating graphics" card you mean you updated the software drivers for the card? Are the red lines moving around, or are they always in the same place? Horizontal lines, or vertical? What pattern are they (evenly…
Hey Everyone, I decided to create a thread I can update with my personal hand painted stuff. I've had few people ask about my work-flow and any painting tips/breakdowns I can give so I thought it'd be easy to keep it compact in one thread. I'll try to update it with some wips as I go, feel free to jump in with any comments…
Recent image: The first post I made about this project got featured (which is awesome :smiley: ) but since there were some problems with updating the post after it got featured I decided to make a new one. I didnt realize that the old one wasnt in the 3d art showcase any more until today :| I've posted a few updates to…
Hi guys With this skin, I'm attempting a neon mesh, popularized in the 1980's (thanks Tron). The design itself is completely original with only the color palette being inspired by culture of the era. As I'm sure you can tell, it's a very early WIP, though I plan on updating this post every night until I'm satisfied with…