Does anyone by any chance know how to set up a shader in UE4 to achieve this look and be able to render dynamic shadows? Not really understanding what to do with the post process material to achieve it...and for some reason whenever Im in the post process volume - all my manipulators disappear whenever I try
Is it possible to blend textures together as you would in a world editor or game engine, in Maya's viewport? I was only able to find tutorials doing this at render time, but I want to be able to have this effect in real time. If anyone knows, or could point me in the right direction I would appreciate it, thanks!
The idea here was to make an "Emerald Nightmare" re-interpretation of an old WoW Druid staff concept by John Polidora. Re-design by me with major assistance by Lloyd Hoshide (https://www.artstation.com/lloydo6) Would love to hear any feedback/suggestions! Currently in the texturing phase, and would love to hear any…
Thanks for the reply. 1. What use cases would I use creasing for over the other 2 options? It seems to be used for keep certain edges sharp and hard. but by that logic wouldn't it only apply to weapons or props with blades or something sharp? In the reference below, the artist mentioned the high poly is a mix of subD and…
A soon to be released script for 3ds max. It allows you to send the view of a model in you favorite painting application to paint your textures then project it back on your model. You have the benefit of working in your familiar painting environment with your favorite brushes at the speed you are used to. Don't have to…
Hey guys, Trying to start doing the UVs and the scene lags when Im in UV mode and edge mode when Im trying to place cuts and also when trying to place anchor points. Its not terribly bad lag, but it is enough that it gets annoying while working with all these little points and edges. Any ideas on how to speed up the scene?…
Take a look at this. http://www.adultswim.com/promos/valve/ Now couple this with the fact that they're about to release the last of the Meet the Team movies that they've used to refine their realtime animation suite, with the fact that Gabe Newell has allegedly been spending a lot of time over in Weta's studios recently…