Modeling: Maya 2018 Texturing: Photoshop CS 6 First, sorry to not rendering this. I do not mean to ignore your advice. I simply feel confusing to understand the interface of Unreal Engine and Maya 2018 rendering system. Maya 2018 is very powerful; but seems it changed a lot from 2015. I am working on it. If you want to…
Has anyone managed to get this plugin to work with Maya 2015/2016? I'm really missing it in my workflow :( I've seen they have released the source code on github but It's kind of beyond me as to how to compile it and make it work with Maya 2016…
whoa that's really wild as a bug :o It might be a compatibility issue with Update 4 of Maya 2017. I'm waiting for this weekend to pick up the work on the new update, almost everything changed from the current version, including more solid support for Maya 2017, 2017LT and 2018. Will update this thread as soon as i have…
(Or at least it worked for a couple of hours) Hello guys I just installed Quixel Suite on photoshop 2017, which worked pretty fine for some hours, then I installed the patch and it stopped working, popping a warning that recommended to run photoshop as an administrator, then close it and open Quixel Suite again... which…
Hi guys, Ive changed my Topic from Star Guardian Ashe to Rakan, Because Im Participating in Character art contest as well and im making Star Guardian skin for Rakan so I thought it will be easier to make a splash for him than ashe which i couldnt make a good concept yet. Anyway Good luck to all, Hope I can finish both on…
Hi, I would like to know which mode should i use OpenGL or Directx in Viewport 2 in Maya 2016 extension 2 for Quadro K4200. And if openGL then which one OpenGL Legacy or OpenGL-Core Profile(compatibility) or OpenGL-Core Profile(strict). I am using WIndows 10, 32GB ram, AMD FX 8350, Quadro K4200 and SSD. Any information…
Sumi-E Montreal Global Game Jam entry. "The Global Game Jam (GGJ) is the world's largest game jam event occurring annually in late January. GGJ brings together thousands of game enthusiasts participating through many local jams around the world. GGJ is a project of the International Game Developers Association (IGDA)." The…
I just updated to the latest version of bridge having not used it for a while. I've reconfigured my folder structure and installed the scripts from the resource zip. Shader imports are working fine, atlas imports are working fine but 90% of the time 3D models are met with the following errors. I did manage to import a…
Maya 2012 64 bit Student Edition When I attempt to, under "Create UVs", use a Planar Projection, Cylindrical Projection, etc on selected faces/objects, the Projection Gizmo that usually appears both in the View Port & and the UV Texture Editor does NOT appear. Does anyone have a solution for this? I've scoured through…