Hi,
I would like to know which mode should i use OpenGL or Directx in Viewport 2 in Maya 2016 extension 2 for Quadro K4200. And if openGL then which one OpenGL Legacy or OpenGL-Core Profile(compatibility) or OpenGL-Core Profile(strict). I am using WIndows 10, 32GB ram, AMD FX 8350, Quadro K4200 and SSD. Any information would be very helpful. Thank you.
Replies
I use the default drivers, but really for 3D I never had luck with Quadro.
I just compared K2200 with K4200, main difference is 128 bit bus and only 640 cuda cores. Quadro K4200 has 256 bit bus and 1344 cuda cores, what softwares do you use.
It's not that OpenGL "won't work as well", it's that you're sure that DirectX should work fine since it's built for that operating system.
Thise super expensive cards are made for super precise calculateions and cad stuff.
but hey a k4200 is a strong card, sure is not the best for games related CG.