We are currently looking for 3D artists to model and texture female outfits for our upcoming 3rd person mobile title. We are working on a female character model which will be the base shape for all future outfits. Once completed we will send through a base version of our character to use as a mannequin. The Work will…
Hello, I'm the founder of SubZeroGames, Inc. I'd like to discuss with you possible opportunity. We are a team of currently 7 including myself. We are creating an Online Role Playing Game that takes RuneScape, Ultimate Online, and Everquest combined into one. out of 7 developers, 5 of us are professionals. Here is the work…
Hi Guys, For the last couple of days I've been struggling with properly texturing my landscape, and I'm at the point where I just want to give up and go deal with something else. That's how my material looks like: 1. Unlinked normal maps to check if this is going to be of any help 2. This is how are the materials look like…
I'm conflicted I'll be honest. So I threw it into Marmoset which I was going to do anyway for compliment shots on this piece. I want to do the background as a set on this. I feel like this will push me more artistically than just rendering the prop. This is just a quick light and render in Marmoset nothing final. While I…
Animation is very tricky to do when dealing with final gathering points. I don't know how well it works, but normally for basic prop animation scenes (excluding simple camera movements) what I would normally do is this: Frame 0 > Build On Frame 1 > Freeze Frame [X] > Build Off Have build on at the first frame, then freeze…
*Image Heavy!* Hello Hello, been a busy week :D but I have some more stuff to show! Been adding some more Horror related stuff :D the game is coming along great we are slowly piecing things together. Josh Bonser who's been working with me on the project has been focusing on sound and setting up the game mechanics. It's a…
You can't participate in something knowing it is going to objectify you and then cry foul when someone does objectify you. If it was that big of an issue you shouldn't have participated. Of course this only applies on an individual bases but you can't demand something on someone else if your unwilling to do it for…
Week Thirteen Day 1- I made some changes to my brick wall textures. Instead of exporting a channel-packed map, I export every map independently using Parallax Occlusion Mapping and World Aligned Texture nodes in Unreal. I followed two tutorials on using or setting up height maps and World Aligned Texture in Unreal. Bump…
@FrankPolygon Thank you very much for your answer. You are right in many places. I don't plan on quitting my current job, I like my job. I am just looking for something that could be 50% my hobby and 50% my side "mini business". Yes, I did the math, it would probably take a longer time to actually pay for that camera from…
Honestly, by checking out your resume I'm going to assume you've got a degree or at least some college experience. That shows an HR at wherever that you're qualified to function better than most. I think if you're just looking for any ole job you've already gotten some solid advice here on this thread. But, don't forgot…