@ Someone -Not to be a jerk, but you should at very least give credit to the places you get tutorials from esp. when reposting. That first screen shot is from Jonathan Rush's (a.k.a. Pig Brain) basic deformation tutorial. The second is from one, animated gif, is from Ben Mathis's (a.k.a. poopinmymouth) Limb Deformation…
thanx guys for the info on overclocking and what is better to go buy. I am budgeting for around 2k and can only upgrade now and wont be able to do that for a long time. One can get a lot done when you have a low spec machine, i got a dual core 3.4 and 2 gig ram, so rendering takes ages. Probably my biggest problem, but…
Thanks for the replies. Your suggestions seem to conflict! I'm using UE3, which I know supports multiple UV channels so 2 shader setups would be possible. Speedtree uses 2 or more I think but the Speedtree meshes have their own properties which allows 'branch material', 'leaf material' etc. I've been Reading through all…
I learned ShaderFX after learning PuppetShop and I automatically assumed that the ShaderFX help, like the PuppetShop help was a direct link to the media section and that was all the help there was. So I skipped right over it and browsed the first few videos. I wouldn't take my rant about the PuppetShop documentation and…
bounchfx, huh? You can watch all the episodes online from the first show up to last nights on the website. aesir, hiro did stop time to fght those guys, thats how hes able to kill them with the sword. Why he had to kill them? because his friend would have been killed by them if he didn't. When he stops time everyone else…
Autodesk has Image Modeler sounds like something your looking for. Its available to anyone on subscription. http://usa.autodesk.com/adsk/servlet/pc/index?siteID=123112&id=11390028 Also some more info on MatchMover which is also available to anyone on subscription.…
Concept Artists Responsibilities: The concept artist will work with the leads, senior artists, existing concept artists, and will help drive the style and direction of the demo environments and game characters, giving the demo visual direction before final environments and characters are modeled and textured. During…
I have it admit I'm absolutely loving mari 2.0 so far! This product has come so far since the first time I used it. (When I started using mari it was already awesome to start with.) I admit interaction with the 3d surface via the paint tools would be an awesome way to work. But the 2d projection painting handles a lot on…
I appreciate so much your time in these breakdowns! I've learned a lot! My friend, as a constructive feedback, the only thing you should try to "master" a bit more right now is the hair. It was the only thing that bugged me in the character cause i can see all the planes and it's a bit messy (form, depth and color wise).…
[size=+2]IMPORTANT INFO[/size] Location map: https://maps.google.ca/maps?hl=en&client=opera&channel=suggest&q=1356+Sainte-Catherine+Street+West++Montreal,+QC&bav=on.2,or.r_gc.r_pw.r_cp.r_qf.&bpcl=39314241&biw=1680&bih=966&um=1&ie=UTF-8&sa=N&tab=wl Sorry guys I've got it all confused it's not the one on Berri Uqam. It's the…