Intel have been quite keen on trying to drum up the adoption rates as well. Sadly it has taken untill now for most PC motherboard manufacturers to wake up and start using this. Hell, most of them are still just jumping on to the USB3 bandwagon with most motherboards mostly having USB2´s with 2 back and 2 front placed…
I don't really know where I can put that stuff... Because there is not really Mel script section on Polycount... Anyway, I recently had some problems with the basic Save option on maya 2008 with Vista... Sometimes it crashes Maya and kill my *.ma file... Then some lines for preventing of this stupid error... - First…
Thanks! I really appreciate it! If you do solve the issue, could you post the steps and settings that you used to make it work? I'm dying to figure it out so I can move on, haha. https://www.dropbox.com/s/hguzz28mwenrkh6/objtest.obj?dl=0 https://www.dropbox.com/s/yf00uayf7a1vo41/wall_1_exploded.OBJ?dl=0
Here`s one of the concepts - just so you`ll get a feel on how he`s supposed to turn out. Here you can see that he grins, and his lips is pretty far up under the nose. this is one of the facial animations i want to achieve. (The mandible horn idea was added later..)
hey guys im back :) @Shogun3d i was able to recreate your normal map from my box scene and it looked like yours: https://www.dropbox.com/s/vulwjfvxcliqbcq/box_normals_new.jpg thats a huge step for me. Didnt thought i could go that far :) but i still have a lot of questions to you Shogun3d and that would be: what where you…
Why is it in MAri 2.6 when I paint in a first paint layer all my uv patches are paintable and when I create a second paint layer some of the patches turn into not paintable uv patchewsss??? is it a bug ?? https://www.dropbox.com/s/sxbni604kdukbrc/img1.jpg https://www.dropbox.com/s/nd160sxca32ehge/img2.jpg THanks for any…
Hi all trying to solve a CAVITY map generation and im a bit struggling here. the Xnormals generate exactly what i need regarding CAVITY map but somehow i cant work out few things ( multi-UV-texture models ) ( if someone know a similar results in another app im like to hear and use that ) I have a model of a cave and need…
I click on the scale manipulator or do the gesture thing if its all axes.. I can't seem to manage to get the script to do ' ctrl alt G' otherwise I'd put those on w e and r. You can see that I tried here, but they don't activate the gizmo, they just go straight to translation PS here's how my script currently looks after…
Windows has an inbuilt Event Viewer which should show you this errors and if you are lucky it even states why certain errors occured. Unfortunately i don´t know if it´s really called Event Viewer. But it´s under System Preferences->Performanceinformation and Tools->Further Tools(or something similar, can´t say for sure,…
@rayle1112 Here's a link to @lordsarum 's brushes (I uploaded them to dropbox, which I haven't used in a while, so let me know if the link doesn't work): https://www.dropbox.com/s/96pmfmjhzfgydfj/AJ BRUSHES.rar?dl=0 They're a great set. I use them more often than any other custom brushes I've downloaded.