You could take your image and throw it into a layer in painter, and only have it use the height channel rather than color, metal, and roughness. Play with the strength. Then another layer or even in the same previous layer in painter for roughness. try to mimic the material it is conveying. So if it was gold make sure it…
From your reference, I can see the object has paint layer, and bronze underneath. I would set up exactly how it is: a first bronze layer that cover entire object, then a paint layer on top WITH custom mask (grunge mask, or even hand painted mask) that will reveal the bronze layer underneath => simulate the way the paint…
Make a layer with mid grey (128 RGB) and put it below the convex and concave layers. Set the convex layer to linear dodge set the concave layer to linear burn
Another tip for when you're working with a layered PSD is to have a layer group for each channel. Double click on the layer group, and pick the channel you want that layer group to be.
Sorry no ETA yet. We realize this is a priority for you guys so it will be added at some point, likely sooner rather than later. Layering is not currently supported. Layering with masks to blend between different materials is something we will most likely in future update. You certainly can have multiple surface types with…
Hi, I'm actually doing the modelling of the cars for rumblesushi, so I've joined up so I can talk directly to you. First, hi again and thanks for your replies. I'm working on adding lighting and also adding some more hand drawn elements. I've used some AO on the Lan Evo. I just used a sklight and a target direct light (as…
you guys see code and think hard... the only reason I didn't post it is because I have to look it up since I don't use it. All it takes is an hour or two to do all the tutorials and learn the few lines of code if you can call it that, to do the site. There is nothing hard about it, after all I can do it. LOL I can easily…
. . . . So… I told you in the introduction "I will try to stay on thoses tracks as I usually change my mind a lot during this process of creation !" Don't be scared, my mind is quiet messy sometimes, I have a millions ideas in a minutes 😂 I think I got lost a bit during the process of looking for a good layout and trying…
to get masks you can use in photoshop... set up a user channel in each texture set put a black fill layer that only writes into the user channel and that covers everything add a white fill layer that only writes into the user channel and and that only covers the geometry add the user channel to your export preset export..…
Hey there! I wonder if there is something even remotely close to something like 3ds max Spring Magic script, which is very useful when you need to quickly add secondary motion with ability to edit it later, and it can automatically loop the motion. Which is twice as useful for game dev animation, obviously. It i There is…