Just a side note, I would change your function to: fn tempTXTR obj = ( obj.wirecolor = color 0 0 255 obj.material = meditMaterials[1] obj.name = "test") this way when you call your function you can add the "object" behind it, eg;on btn_K pressed do ( tempTXTR selection -- same as declaring obj = selection at the start of…
Hey fellow users! After seeing all the wonderful forums and community activity, I decided to start a WIP thread for my project. Currently, I am still in the sculpting and hi-poly phase and am pushing myself to get out of that by chipping away whatever I can. My end goal is to get this game ready by the end of February, so…
Hi there, I'm currently in the process of making a game demo for my university project where we're having a wall explode inwards at a trigger point. I've tried making a simulation in maya for the bricks but implementing that into UDK was proving to be more trouble than it's worth, so the second plan was to use an APEX…
No, I believe the issue is that the OP just doesn't have a clue how it works. I was in a similar situation when I started out. I just wanted work, but I had no idea how the hiring works. So I couldn't figure out what exactly is the right thing to do. Fortunately now you have places like Polycount, where the hiring people…
I've been playing through Divinity OS:2 lately, and been in awe at a lot of the environment art. It's a gorgeous game. Im trying to decipher how a lot of this stuff was made, and from looking at artstation, it seems a lot of the props were kitbashed to make different versions of one another, mainly the wood props. But when…
I know you are just showing it off and not asking for any of this but wanted to share. Do you see that odd version of the patterning around the center? its a straight line down sticking out on all imgs, top one shows it best, is that deliberate. Also viewing it from the 2nd img looks like an eye sore tbh, i wouldn't want…
Loving the updates, looks stellar, hope all situations are doing well, all the best on recoveries, keeping from not great food will help with that and clean water if you can get some. :) looking forward to more.
XnView ought to be able to display most DDS files. It’s a container format though, so it could contain all kinds of compressed or uncompressed, high/low bit depths, and various numbers of channels. So it’s kind of hard to support all those.