What you need to do is to stop using Zbrush for a while, and spend around 2 to 3 months learning good old modeling techniques in the program of your choice (in your case that seems to be Blender). That might sound counter-intuitive, but basically the sculpting and polypainting is by far the easiest and fastest part of the…
I used other peoples pixels service. http://otherpeoplespixels.com/pricing I really dig it. kinda pricey (25/mo for video package) but incredibly easy to use, very classy looking, and super easy to update. even with video stuff, they give you converters that convert pretty much any video type and uploads it to the site. I…
Asherr, I don't know if your meaning any of that in a negitive way but for now I am going to assume that you mean well.:) Also, What part of this whole conversqation indicates that I am not listening to my elders or those who have experience. This thread does point towards the young and fresh out of school types right?…
oh, sorry. I forgot about lazy brush button . Thanks a lot Jerc. A lot better when lazy mouse is on but still not as pixel to pixel crisp as in some vector editors. And set up is really painful. I loved "skeletal" strokes from 25 years old "Expression" vector editor. You could simply add 10 pictures to a vector stroke and…
I’m a 3D animator that mainly uses Maya (but knows Blender as well) looking to make a short film that is FUN but more importantly, DOABLE. That means the short would be from 10 to 25 seconds with only one to two characters. I’m not trying to create a “dream project” with a million characters, I want to be as realistic as…
Hey everyone! Here's my summer project, first weapon I ever modeled and let's just say that it was quite the challenge. What I'd like to get feedback on would be the texturing and presentation, I know the geo has some segmenting here and there but it's supposed to be a game ready model (50k tris) so I don't mind those…
Sci-Fi Crate inspired by a concept from Vitaly Bulgarov: https://vitalybulgarov.com/3d-kitbash/25-sci-fi-crates Started out as a practice for Hard Surface design but i decided to take it one step further. All SubD modeling with quads ( except maybe 1-2 triangle somewhere ) and proper topology. No Uvs. Decals are alpha…
Hello, I'm with Legends of Learning, an EdGame company. We are inviting Unity or Construct2 individuals or studios to build a short (5-25 minute) Math game. $1000 - $20000 per game. $4 Million has been paid and over 1200+ games have been built to date. Sprint open now with slots on first come - first serve basis. Average…
maybe a noob question, but didn't turn up anything online or in the forums in 4.15 (and 4.8 from what I see in the tutorial videos), Blendspace has settings for Min/Max values, and number of divisions between Min/Max. There's no way to specify anims to play at arbitrary points between Min/Max values? if I started out with…
Hey all. On the side I like to work on music and I know that there are plenty of game artists out there who are musicians as well. (I would almost like to say that its a good 25-50% at least) So if there are a few of you wandering these threads I would appreciate any feedback on some of my stuff. I like to make songs that…