Looks good Coyo.te, I'm not sure if there is enough time but I think a bit on detail on the mask would be a good thing. Not too much detail as that will make it too busy, but if you notice the rest of Doom's design he has lots of little demon symbols about his person. Maybe something similar to that in the scorching red…
What were you expecting? Naked women? Possibly even...*gasp*...naked men? You won't find either here...especially the latter ...however you will find a textureless model ...my photoshop has been giving me a hell of a time and I can't keep it running for more than 5 minutes, so im just moving on to make more models until I…
Cool work everyone! Here's a quick pass on the Weaver's walk. Still have to fix the arms, and I haven't had a chance to touch his antennae just yet. [vv]136878577[/vv] @ derphouse Oh man what a cute character! I think you could push him up and down a little more, because it looks like he's actually airborne at one point in…
(It's not an AKS-74u, I swear) And a close-up of the ironsight. The above is the blockout; now I'm moving on to the highpoly. Some parts are already sub-d. There aren't many references for the OTs-12 but since it shares ~90% of its parts with the AKS-74u I've been using pictures of that for additional ref. I diverged from…
Hi @alefrizzo I have a few notes if you'd like my 2 cents. 1. You're currently leading with some of your weaker pieces. The grass and mosaic, for example, don’t show your strengths as clearly as your environment work does. First impressions matter a lot, and you want to start strong. 2. There’s a heavy focus on props…
Hello everyone. This is a project Ive been working on for a while. Based off a weapon used in the Van Hellsing movie. Due to a recent layoff I decided to pick it back up and finish it. This is a game model with just one UV set. The project is in its final stages, but I would like to get more eyes on it before I call it…
This is the part I was commenting on. It sounds like you were saying that Libertarians believe that the aggressive and the better equipped will take from their "lessers". But reading back I may have misunderstood. It sounds like you may have been trying to say that those people who are aggressive and better equipped (mobs…
This environment is one of my most ambitious projects, remaking the Dream Weavers hub world that was previously in the PS1 game Spyro The Dragon. To make the previously low poly world look impressive in today's generation, aside from making the models more high res with details that were originally merely textured on now…
Fictitious anatomy is just like real anatomy, as it does have to look functional, so in order to be able to make up anatomy on the fly you should study the real thing. I also agree that you should be looking at quadrupeds, but The biggest problem in my eyes right now is that the muscles are wobbly, look like pasted on top…
in my experience it can be a combination of the visor not fitting properly (e.g. for wearers of glasses) and/or the IPD not set correctly or the software just not being designed for the hardware. a lot of oculus demos i have seen are still using controls fitting a traditional FPS game and can make you feel sick pretty…