Looking good Iaiasi! I cant quite make up in my mind if I do or don't like the goblin. Well, let me say this. I Do like the Goblin. But, perhaps why Spug said to get rid of it is because you only textured it? In my mind that's the only reason why I wouldn't like the asset. But really, I dont think thats a big deal at all.…
Thank you all for the feedback. Sounds like I just need to keep trucking with my characters. I really hate being such a noob. :P *I took down all the texture maps. *I added 301 Redirects to the pages (so you can type connor-odonoghue.com/goblin and it will take you straight to the goblin page or…
I agree that the concept does show things kinda going everywhere. In the mock up version of the model, would you say that some of those issues are solved regarding the composition? I'm pushing more for an abandoned goblin mine in the canyons. I changed the lighting to be night to focus on the glowing mine. I can push more…
I think it depends on what theme you are going for. I agree that modern items may not be the best choice, but this theme i'm going for is a Goblin/Keen engineering type which i think fits ok. I'm sketching on ideas for a full set in the theme, scraps from a goblin submarine where the periscope is included. It's harder to…
Hey all This is my Blizzard student contest entry, I would like to keep working on it as a portfolio piece, so all feedbacks are welcomed ! :) In WOW universe, Goblins are hot headed creatures who love money and mechanical things . Under the leadership of trading prince, they built an amazing tech city on the isle of Kezan…
Hi. I'm Will. This is a game I've been doing models for (on and off for a year or so). Current oufits in game are refits of older stuff. They need a bit of work. This is showing the general workflow for the game plus modelling techniques. Just went to Kickstarter. Video: https://www.youtube.com/watch?v=GpRFyMwP7Ss Project…
Thanks again guys! haikai - thanks man. you're right the body and face didn't receive as much attention as the rest and suffers a bit for it :( I'm thinking about touching some things up actually, and maybe using the new goblin faces for ref instead of the current orcs (those new goblins have all that nice color variation…
I am developing a short horror film (mixed live action and cgi) that based around two little goblins. To get a better idea of where I will need to set the budget, I would like start receive quotes related to the work that will need to go into creating the creatures - high poly modeling, texturing, rigging, etc. Below is…
Hey Meintevd, thanks alot! Looking at it now i think your right about the blue beard xD I'll probably fix that at some point.. Ok, i started having a crack at the god-like SDK which is MOP's goblin, i was pretty happy with this to start with and then i scrolled through the goblin thread and i suddenly felt very sub-par :p…
I figured I'll just create a general thread for my 2D art rather than create a new one for each one that I'm working on. This is Orange Goblin, no relation to the orange one in office, and it's part of a series where I take a band name and paint a literal interpretation of it. Orange Goblin is a British heavy metal band…