I cant really tell you specifically how Yosuke set up his hair there, but you might want to check out his youtube channel: https://www.youtube.com/user/maya3dcg Lee and I did a character setup livestream recently, we talked a bit about hair around the 57 minute mark: http://www.youtube.com/watch?v=DAyx-C3O1Hc Thanks for…
Some good stuff in here. I think the biggest room for improvement is in your presentation. It kind of feels like you've thrown everything you've done on the reel, rather than just your best? I think you need to cut it down. 3:15 is a long ass reel. You have SO MANY walk/run cycles in this reel. Personally, I think you…
SENIOR 3D ENVIRONMENT ARTIST POSITION Our artists honor the unique aesthetic vision of each project and work to make all aspects of the experience beautiful. The team is comprised of 2D/conceptual artists, 3D modelers, technical and effects artists, and animators. We are seeking a talented Senior 3D Artist to work on…
Hi there, I'm struggling to understand how calibrated albedo maps are actually made. There is so much talk about PBR, how it's wonderful, physically correct awesomeness. But not even Allegorithmic has any information on how to make a calibrated texture. Let's look at an example. Pretend that I want to know what is the…
No major US media stations are covering this and it's ridiculous. I don't care how controversial this topic is, this is something that Americans need to be aware of that the military is doing. The only reason this is even news is because two Reuters employees are among the dead. This literally happens to thousands of…
Hi guys, here is the latest update. The code is a little more optimized and quite faster with Edit Poly Modifiers. I added a rollout with a progressbar as suggested by MoP to keep the user informed about the current calculation status. Please report any issue. Thank you. macroScript…
This looks great! Here are some crits. fr16 - the neck feels broken because the head is still looking straight. It's ok to let the head follow the body and lose eye contact a bit. frame 18 - I think you need a better pose. move screen left more, lift that back leg up and really show the force that is about to be put into…
Cool beans, we are up to N64, I'm an old Rareware boy from the Golden Eye days so its a number close to my heart :) 1. 24caretgames - opened in the summer of '08. 2. 2D Boy (World of Goo) 3. 2XL Games Phoenix, Arizona USA 2006 4. 343 Studios Kirkland, Washington USA 2009 5. 4A Games Kiev Ukraine 2006 6. ACE Team (Zeno…
Hi friends! Not sure if i'm correct here, but my issue is heavily technical - but of course about game art. Anyway this is pure self-advertisment. I write an articles about... "Fakes & Tricks of games which impressed me" It goes about crazy ideas or awesome tech fakes which made an cool effect. I write about this in my…
2:49:58 PM per128: shitty album like the wall.. 3:16:49 PM EarthQuake: rite 3:17:07 PM EarthQuake: eryting after darkside wasnt very good 3:17:24 PM EarthQuake: the wall is like 2 hours of lame depressing music 3:19:57 PM per128: so, it's not your cup of tea. I'm sure you dont fail to see what an enormous appreciation…