About Me: My name is Richard Greenlees, I am a 27 year old IT consultant from London, specialising in Business Intelligence and Data Warehousing. 3 years ago I started teaching myself Java and a bit of C/C++ by developing roguelike games and a Quake 2 client-side bot. None of them were intended for anything other than a…
Oh awesome! Love that you`re digging into animation as an enviro artist! These really are a great start! It shows you've got a good understanding of animation already, which is always a plus! Bounce 1: It's a little hard to crit with a flat texture like that. Without being able to see the spin, it seems like it's sliding…
New devlog! It's about an enemy! It's called Warrior and is a melee creature! More exclamation marks!!!!!! So, what about the Warrior? The Warrior is one of our first enemies and also one of the strongest: if he hits you with his giant mace, you’re gonna really feel the pain. It might seem like a small, fatty creature, but…
I agree with Tengou, there's a lot of good stuff here. I'll list a few of the things I noticed that wouldn't be too hard to fix. I think consistency is just as important as quality, so fixing a few of the most glaring problems will do a lot for the overall perceived quality of your reel. - At the end of the first piece,…
I'm sure part of it is the technical requirement, you never know how or where the person will view your site so making sure it opens in everything is pretty key. Sometimes portfolios get sorted by non-technical people on really ancient hardware, having to install plugins is just a pain and not necessary to display a few…
Being a former Maya user myself, I can only recommend ditching Switcher (which I've also tried) & take the plunge. Switcher is eventually going to cost money, and there's a good chance your workplace (unless you're freelance) won't be willing to pony up the cash to purchase the plugin. It's gonna be a pain in the ass for…