Shinigami, looks good! Just be aware of your proportions however. Some of the parts have much different scales than of the reference. SsSandu_C, nice work on your last two models. Some of the edges of the spreader look a bit tight if you were to make this a game asset though. Pmiller001, what does your current wireframe…
Sorry, probably did it accidentally , have no idea how . As of initial depth when working with scanned or Zbrush rendered fragments you usually have depth info from meshes already . With all those texture painting and procedural applications we have nothing that would allow to compose and scale fragments quickly and…
I've not yet worked with anything that uses Tris instead of quads. I work with PS3 and 360, but I've not been made aware of any "quad beats tri" code (we doe have rock beats scissors code). As I'm sure you are aware, a triangle is the smallest polygon you can have. When you have one triangle drawn, drawing a second means…
It blows my mind that people are calling him a "bigot" and a "xenophobe" for speaking poorly of the PRC. Are people just not aware of what's been going on there? Not aware that the PRC routinely imprisons (and sometimes executes) journalists, lawyers, activists and followers of "outlawed" religions? That they beat and…
Greetings. I'm looking to recruit some animating/modelling talent for a mod to the game Warhammer 40k: Dawn of War (and it's expansions.) We currently have a number of models finished that are in need of animation, as well as a few models that still need to be made... most of the models that we have ready are vehicles,…
You can either use a Landscape spline actor or just a normal spline mesh blueprint that has your plane on it with a tiling material. You would also probably set material applied to include Pixel Depth Offset so that any intersecting edges on the spline will dither blend the mesh into your ground or landscape. The seams…
I personally wouldnt do it. I would continue working your decent paying job and then cranking on your portfolio from 7/9pm-1am every day after work. That will get you much closer to your goal of getting hired on as an artist doing something you would actually enjoy. a 6 week contract isnt much and won't look very good on…
thanks for crits. @ Eraserhead - yes I agree that logically it would be rather absent or completely present in those areas. I just had some refs where it was done the way i did, but I will remove it from skirt areas. @ Johny , Vig - well, thanks to mipmapping the pattern will not bother from the distance. Afterall it is…