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Seeking animator and/or modeller for Warhammer 40k

Greetings. I'm looking to recruit some animating/modelling talent for a mod to the game Warhammer 40k: Dawn of War (and it's expansions.) We currently have a number of models finished that are in need of animation, as well as a few models that still need to be made... most of the models that we have ready are vehicles, though there are a few characters as well. The models would require both rigging and animating.

As for the units that would need to be modeled, the majority of them are monstrous characters... the "demons" of the Warhammer 40k setting. There are a few non-demon characters that we are in need of as well. Ideally we would like for these characters to be both modelled and rigged/animated, though just getting them modelled would be a great step forward.

Please note that we will give full credit in the mod's credits to all of our modellers, animators, etc.; we would also like to release all of our assets to the Dawn of War modding community once the mod has been finished, provided that anyone who uses them also gives proper credit by name to the models' creators and animators. (If there are pieces that you would rather not be released to the public after the mod's release, we can discuss that as well.)

Take heart that we're not some fly-by-night mod team that's recruiting you only to give up in a few months, making the time you spend working with us more or less wasted... we're one of the larger mods in the Dawn of War community, and have been working on the mod for a few years now. It completely reinvisions the entire game, and even an early beta released for the most recent game expansion has had thousands of downloads in the few months that it's been out. We're planning on releasing the final version of the mod next year on the upcoming Soulstorm expansion for Dawn of War, but in order to do that we need to be able to get our units finished and animated.

So thank you for your time and consideration...if you're interested, leave your contact information or send me an e-mail to rostlyn@ominouscow.com stating what you'd be interested in (modelling, rigging, animating, or all of the above.)

IMPORTANT NOTE: In order to be properly put in-game, animations, etc., must be done in 3ds Max 8 or earlier. Models can be done in any program capable of being saved in a format (such as .obj) that can be opened in 3ds Max 8. Please make sure that you can meet these requirements (especially in regards to animating, as it must be done in Max and the version must be prior to 9) before volunteering, because I'd hate to have to turn down a talented individual simply because we had no way of using their work.
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