Hi folks, i'm a 2d artist, and i'm new here. CURRENT WORKSHOP PROJECT There are some concepts i had working on few months ago : And there is a concept i worked on it lately. i'm very passionnate with this one, and i'm looking for a collab, in particular this one. feel free to ask me for using it. Thanks for your opinion.…
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Multisub material, different ID for the face, second UV channel on the model, set the UV channel that your face texture uses to '2'. I can get you some screens if that's not clear.
yes it has AO and Cavity from normalmap, you just need to select the baked normalmap and convert it to a ndo2 normalmap first. Just try it, hard to explain ndo2 to someone who hasn't used ndo1 or 2, since it is so different from CB.