In my experience (and this may only apply to my own experience), once I have some basic knowledge of what to do, I set a project of reasonable scope and as my end goal. Something small, but interesting to me. This is critical. Then, I figure out what I need to learn to accomplish that as I go through each step. Making…
I really like using these photoshop brushes from Kyle's Megapack. http://www.kyletwebster.com/blog/2015/9/10/megapack-cheat-sheets They're packaged as brush/tool presets in Photoshop. I know I can unwrap and texture the flat texture file in photoshop but I like directly painting on the 3D model. Is there a way to do this?…
I think the next major feature that needs to be widely included in first person games is the ability to look down and see the rest of your body, as well as arm models that are more than just the forearm/elbow, so we can have more movement in animations. I know that you can see your body in a few games (Chronicles of…
Hello Polycount! over the course of two months I have worked on and off on an animation short for my portfolio. All the graphics are made by me, the audio by someone else. [vv]https://vimeo.com/80928919[/vv] https://vimeo.com/80928919 (if the player doesn't work) Mostly trying to learn from this, I'd love some comments and…
[ QUOTE ] Thats not claymation, The Corpse Bride is full CG deigned to look like stop motion, Nightmare Before Christmas style. Looks like its going to be a damn good one too. [/ QUOTE ] afraid that is wrong brother. read in an interview with burton that its claymation, said they were trying to work around problems they…
Long shot, but I'm hoping someone in this community might be able to help with a preservation project. Chromacolour (the UK-based animation supply company behind the cel paints used on films like *Who Framed Roger Rabbit*) sold three digital color palettes up until around 2012: - **Series 100** — 600 colors - **Series…
Hy, just tuning in to say how much of an inspiration is to see this thread grow from the first posts to this moment! The animations are getting more and more smooth and specific to each character. I'd love to see the Chef busting some moves :P I kinda picture him with a blend of french/ghetto accent and very excentric and…