Loooks coool, lots of potential like maverick mentioned. I can't help feel that because of the crooked feeling the composition is giving off (right pillars slanted and angled roof) that you take that direction further and perhaps add more crooked things/destruction to the ship. Other things to consider: If water were to…
Hey guys. Sorry for the lack of updates. I passed my final review, thought I'd post the fly through video for any final crits. I'm so ready for a new project but any comments I will definitely take into consideration and apply towards my next work. My project partner Jen Gomez did the characters and their props. She also…
@Spacey: Great points, I'll start giving that a shot tonight. The thruster should be easy enough to simplify. I'll probably break it off into it's own object so I have better control over the shape. As for the corners of the mouth do you mean the fish cheeks or the visor itself? I could probably reduce both of them, though…
Thanks a lot guys ! It's really appreciated. @MystiqueX : Awesome ! That was what I was looking for ! :D Thanks a lot @fearian : I'm not sure to understand well but, the basemeshes were actually pretty basic. Sometimes it was just a sphere with dynamesh for the organic stuff, like the fish or the pig leg, other times it…
Damn that was awesome. I was trying to avoid checking it out until I picked it up, but I couldn't resist any longer. I had some stuff come up and I had to put off buying it for another week... It looks more fun than it does pretty, which is how I would prefer games be played. I'm also disappointed at the same time, I…
Alright. Here's an update to the dagger - the now Queen of Pain dagger. Since it now goes to another hero, I thought it fair to change the design to fit better - at least in my opinion. So, I sharpened the edges, and made the hand guard 'viper-like' with the tips suggesting fangs. I also elongated the dagger to fit better…
Hey there Dan, Great site, simple and to the point. Few things that in my opinion need fixing. For one, you describe yourself as a character artist, yet you are displaying weapons and props.....I would either remove them or change your self description. Also the bottom part where people can contact you (and I guess you…
Funny you say that Paul..the most painted/manipulated one was the fish market. Butt hey all were manipulated inless it was like the gravel on the roof that your never see or something. But yea they all do look genaro. As for the contrast thing from what i have understood and read its best to keep contrast and lighting…
also with normal mapping and shaders you can do a lot more than photo realism, actually you can do everything but photorealism And stuff like unreal3 is still heavily stylized and far from reality, or can you carry a giant armor and a big f***in gun, same goes with the super contrasty colors in farcry or other games. we…
Hi all, Here's my substance-folio, I'll only bother posting the "good" stuff here. For this not to get spammy (since the breakdowns are videos), you can find them in the artstation page for each material. Some i've already added on Substance share too. Here's the first batch, more to come Stone…