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Re: Pulling my hair out!
Reply by
Rune
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Jul 2014
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Technical Talk
Could you just upload the model as an .obj so me or someone else can take a look at it?
2 results
Re: Export ZTool for 4.6 from 4.7 (zbrush)
Reply by
Butthair
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Mar 2015
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Technical Talk
You could try exporting the hieght subdiv from 4.7, import it as an obj in 4.6, then recon the subdivs
2 results
Re: Altair WIP
Reply by
Vitor
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Sep 2007
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3D Art Showcase & Critiques
That smoothing looks really odd, like you converted your mesh to triangles on the obj exporter or so...
5 results
Re: Maya 8.5 crashes
Reply by
ivars
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Apr 2009
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Technical Talk
You might wanna try the old "export to obj import again" routine on any borked objects.
turning on symetry on an imported mesh in zBrush
Topic by
trivial
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Jan 2014
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Technical Talk
hey guys; so i've made this small basemesh in maya and imported it into zbrush as an .obj .How do i sculpt it symetrically?
Re: Problem with tiling
Reply by
NAIMA
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Aug 2021
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Technical Talk
I did try that but didn't work the only thing that worked was exporting as obj and reimporting back .
2 results
Re: Painter averages my mesh normals when creating a new project
Reply by
Iwalyl
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May 2019
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Adobe Substance
This is it. I temporally solved the issue by exporting in .obj so its definitely something to do with .fbx
Re: ungrouping in max from z brush.
Reply by
Octo
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Aug 2012
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Technical Talk
If it's obj you should have the option to "import as single mesh" or something similar...just uncheck that.
2 results
Re: SOLVED: Cannot load a mesh into 3DO
Reply by
Eric Ramberg
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Dec 2014
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Quixel Megascans
Hi! Does this happen with every mesh or just those from Zbrush? Is the mesh in OBJ format?
2 results
Re: Answered: Issue with see through mesh in 3DO
Reply by
Synaesthesia
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May 2017
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Quixel Megascans
Could you show me a video of this, and if possible, send me the OBJ/FBX you're working with?
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