Just refreshing this thread and adding the solution that I found. Which was a little different than other people's here. I found that running the program as admin allowed me to open up no problem, and without causing the infinite blue loading circle. But, I hated that I would have to make those extra few clicks every time…
I saw this today, it was alright. I love to see movies like this that are different from anything normal you might see in movies, but I think if your going to do something people arent use to seeing and may not understand you need to give them more information about what is going on. Even though I tried really hard to…
Thanks :D I textured most of the scene in Substance Designer (it was my first time using it to author complete materials). For the flat coloured sections in the scene I created a tileable roughness map as well as a tileable leather normal map (both in designer) then in UE4 I made an "all purpose Shader" so I could make…
Happy News before I start talking about other stuff: Got a job at Starbreeze Studios :D :D The studio behind The Darkness, the Riddick games and Syndicate that is being released this month. Working on an unannounced game project with the Swedish movie director Josef Fares :) Thanks Thanks, yeah I rigged it in Maya. It was…
I'm not familiar with Lina's rig, but is there a bone or something for the hair on her left side? Otherwise, I think it looks kinda awkward just sticking out from the side. I think the idea of the hair is good, but it feels like you started detailing too early before getting the shape of the hair correct. It's just not…
That is indeed my repo. I use floating shelf all the time for my own projects. Unfortunately Maya had some incredibly breaking changes years ago and I stopped updating modular channel box. It was a long time ago so I don't recall much of the context. The repo is here though: https://github.com/Vaei/ModularChannelBox