Hello! I wanted to share my ongoing progress I've been making on personal project in my free time. It's an environment based on Warhammer Fantasy setting. I got inspired by many artworks made for WFRP guidebooks and various concepts and miniatures depicting the Altdorf, capital of the Empire. Currently I fell rather good…
Yes. maybe. I saw fantastic job people do in SPainter sometimes but Painter sort of rules your hand. While in Zbrush you goes from general low-res form , through mid-frequency details to tiny details and it it makes you select what to do and how smooth vs how sharp. Since the detailing needs extra time you test in game…
Hi everyone, My name`s Bruno and I`m excited to join this contest. I always loved writing and I hope to get a new look on Jarvan`s backstory. My main idea is to tell a new story based on an old one. Here`s the thing: Jarvan 4 was once defeated by Swain, but Garen saved him from the hands of Urgot. What if, this time, he…
What searches have you tried so far? I did a web search for "unity how to make a card game" and found tons of guides and videos about how to make one. Which did you try? We have some info about game design, and about level design, that might help you: http://wiki.polycount.com/wiki/Game_design…
I really haven't been a fan of the character designs in awhile. 10 was good, I really liked 12 (except for Vaan), but since, nothing has really grabbed me. And I'm not really sure if I can put my finger on what it is that I dislike so much about 15's characters, other than the fact that they all look like they are part of…
Hello! I am making a model of the Triumph Rocket 3R motorcycle and thought I'd share my journey on polycount as well. :) Here are some photos of the motorcycle: The project started around two years ago with the goal to improve my subd modeling skills. Since I'm doing this in my spare time, work on the project has been very…
Project Info Team Name SharkMissile West Project Name No Sanctuary Target Aim For sale online & pre-orders with playable beta/alphas. Compensation Plan Since this is a unfunded indie project we cannot promise any pay, though if we are successful we may be able to fund the project based on pre-order/beta income like some…