How should I add detail to the lion's head? I've tried sculpting in Blender and haven't been able to get good results. The subdivisions I get while sculpting always seem to come out jagged. Is there something I'm missing or some settings I should change to improve the quality of the geometry without going overboard on the…
Hi folks I'm new to the forums and i thought i'd share this recently finished project of mine :smile: I'd be glad to hear you guys criticize and tell me what i could've done better etc. Thank you in advance.
http://www.gamedaily.com/games/world-of-warcraft/pc/game-news/warcraft-movie-in-development/2475/23542/ No seriously it looks like its actually on this time and it looks like Sam Rami is directing.
Are you asking between programming and art?? Why not combine the two disciplines and get into tech art. I suggest taking a look see through the coding and scripting forum on here. Also find the thread, Tech Artist what are you working on. See if those things interest you. Also throw up a link or two to show us some…
Yep, I think the source code provided is only examples of how to compile plugin versions of stuff like the rotate manipulator. I think doing it that way is probably _possible_ but it's a bit insane. I'd have to pretty much replace the selection tool I think .. and with no source code and without even having VS installed I…
A problem I noticed was that these sites are really slow in therms of loading times and responsibility. I would´nt recommend to build a portfolio with these sandboxes. There are some easy portfolio threads here on polycount Like this Personally i prefer to write my own code, or at least my own template for a cms so i have…
In unreal script hook the TakeDamage function of your target class object to a scoring routine. Have it pass along the hit location. Just be sure to make your target's center point/origin at the bullseye. In the code get the distance from the object's origin/position in worldspace to the hitpoint in worldspace. Feed the…