Them videogamin' nerds and their fancy keyboards.... Seriously though, the idea of having some buttons in an easier to reach place would mean moving my hand less when working, which would be nice. Doubt I would buy one though. Not really a fan of razors products...they look too ugly, and cost too much.
Merry Christmas/Happy Holidays/Happy-whatever you celebrate! Here is some songs for all of you: http://songza.com/discover/culture/video_games/fallout-3-galaxy-news-radio-songza/
Thanks! And it actually is a real, very strange but awesome game http://en.wikipedia.org/wiki/Zombie_Nation_(video_game). The logo and screenshot used for the screen are from the game, though I painted the side panel myself.
this piece is coming along really well, thanks for posting your wips. love the mood and the central uplighting of the scene. personally i think the "glowy window" on the scifi generator thing cheapens the piece a little, it's a bit too overtly videogame in contrast to the fairly believable smaller detailing and grunge…
Game Workers Unite! * Have you ever felt exploited by the game industry? Are you in a precarious situation? No job stability and in desperate need of support? Are you losing hope that you can work in a landscape you love at all? * Are you tired of crunch? * Worried management isn’t listening to you or your concerns? * Are…
I meant it is good that you try out things with your presentation. Not many people do that and thumbs up for that. I was talking about Fonts. The text you use in your presentation. A typeart is called font. And there are multiple kinds of fonts, but the most important difference is with serif and sans serif fonts.…
choo-choo-doo, choo-choo-doo, katamari da-ma-sheeeeeeeee-ee-eeee is what i say to mr. frumpy pants who wrote the article in question. if it doesnt speak to you anymore, might be time to find a new hobby, 'cause games still make me feel like a kid edit: sure the industry has problems and there's a lot of retreading old…
[ QUOTE ] I think the lack of shadows is what is killing it. Shadows in areas you would expect to see shadows and not just the harshly sharp shadows under players. It really helps games if artists bake some shadows into their textures. Some artists and AD's get fooled into thinking the defuse needs to be devoid of all…
as Simon said, it could use a little more saturation. I also feel the wear you have on your edges is a little unnatural, kind of a videogamey generic white fade. the nuclear symbol clashes with homeworlds simplified aesthetic, and looks like an unnecessary detail out of place. take that all with a grain of salt, still a…
Here the result of a new obsession, like the Teapot Model I always find this bathroom on my way through Montevideo and I say to myself "It looks perfect for a videogame prop" and now the prop is a reality, always fulfill your dreams or model them. Enjoy this Artspotligh :D This 5490 tris model started with me taking at…