I have been playing with basic terrain for Battletech in tinkercad, trying to get a good foundation for a modular hex system. But what i am unsure how to approach is the detailing once the foundations are done. Like adding texture to the different terrain types, and details in walls and buildings. I have seen great tile…
Amongst a number of games I rage(d) at, is Bad Company 2. I wonder why nobody else mentioned the game in this thread :D . The game is awesome don't get me wrong, but man.. sometimes I get real angry at certain situations in the game. For instance, when 3/4 of your team are snipers and camp back at the spawn area and you…
Yeah, and although this has probably been addressed in the thread (TLDR) this kind of accusation isn't anything new to blizzard. Rc Proam (or a host of other racing games) -> Rock n'roll racing Dune 2 ->Warcraft RTS, starcraft d&d-> Rogue ->Diablo(actually one of their more original titles) gobliiins -> lost vikings Prince…
I think Dinc refers to the distance the ray has travelled from the incident point of the first interface to the second interface. To use the thickness, d, as a parameter you need to change OPD = Dinc*cosTheta2; to OPD = 2 * eta_2 * Thickness * cosTheta2; Yes. It is a factor of 1000. As for matching the images I think it is…
Wooo. So it's been awhile, huh? In the last few months I recently finished college and have been getting my bearings. I'm settled and looking for work! Finally was able to finish this guy, though =D @bunneh13 @kaine123 Thanks! :D @Two Listen so I know this is very very late, but I just wanted to say that little vote of…
I can't cover the rear wheels because it'll fuck up the entire line of the car, but I can try to make heavier tires. I'd like to see a Beetle trying to take out a 2.5 tons Charger :D I like the pipes the way they are, looks like made from scratch, will it be better with a second pair of pipes in symetry on the other side ?…