I would like a model where I pay for how much I play. Kind of like a cell phone's 10-cents-a-minute plan (I use this IRL). I would like a $0.75-1 a day plan. This works for them because if someone were to play every day of the month, they'd be paying way more. They would have to play 15-20 days a month to equate to the…
For me generally a week for the sculpt ie 5 working days at 8hrs per day( 1 hr lunch) then another 5 days for the rest ie low poly plus textures. I rarely get the chance to have more polish time on characters but my last project for a commercial was pretty good time wise. In advertising I generally only get asked to do the…
Hi OP, if you search this forum everyone gives the advice not go to school and don't get in debt. You don't need a degree is really common advice here. P.S. I think school people have a huge advantage in that they have more time. I can only put in 4 hours a day during the week days and 10 hours a day during the week end.…
Ehhh... Usually they don't care how many hours it exactly takes to finish the job. If you think you can finish it in 30 hours, and you charge $25/hr and you can do 30 hrs in 5 days. Then you tell him it's gonna be 6 days and it will be $750 for it. If he thinks it's reasonable, then it's fine. It doesn't matter if you…
Looking good Dan, I agree with the too dark comments. For me the ambient light intensity in general needs raising and the light coming in the window needs to be "softer". It's down to the time of day and mood you're going for though. The wooden floors normal map does not line up with the albedo btw.
Look at local areas for internships and ask them. I've just got mine (at long last) at Red ninja after months of belittling search's. Turn up to recruiting days/presentations, it doesn't have to be games development. I'm with a graphics/app based company and it'll be dammed good on my CV ;)
Good article! But really? You guys don't play games? When I worked in the industry I had time to play at least an hour or two a day. And I have a kid. Or maybe you're not talking about the lack of time? I can understand that you might not feel like playing games seeing as you've been making them the whole day. But I make…
I only work day rates. Working on a per asset rate is a recipe for getting your time wasted/exploited. Figure out what your day rate is and ballpark a total cost based on how many 8 hour days it would take you to finish. Also, add about 30% more time for revisions and client disorganization. That said, I would expect a gun…
Started harassing polygons after years of deep slumber, turns out tech advanced a lot and everything seems to be much easier and simple now. In the other hand I still have tons to catch up with. Decided to go serious on this one, a fantasy character, some kind of eastern warrior with a big bad ass pole arm weapon (Quan…
I think it looks great! Some things I noticed, and keep in mind that I'm not super-familiar with your references, so some of that might be due to those. The front of the lower legs is very hard to read, the shapes get lost there a bit. The leather cloth feels like it was meshshmoothed. The borders are very clean and have…