Thanks for taking the time! Log file: In the attachments Baked t-normal map: https://www.dropbox.com/s/4tvapx4axxjhqkp/Mirror11__ts.tif?dl=0 Exported t-normal map: https://www.dropbox.com/s/nejp2ufzhoe7vea/Mirror11_low_Normal.png?dl=0
Once again I lost 5 days for being sick! Fever made me think the whole lighting again :) I don´t know why but every time when I´m trying to do some sort of outdoor lighting it´s end up being dark and kind of boring. Now it´s much brighter and I like it. I also added more control to the ground shader and it´s starting to be…
much better! congrats im glad that i could help if i may suggest something, you could try to mess around with the color a little more the yellow and the grey parts are a little flat now, you could try some mix with other colors, maybe a gradient to fake the shadow of the botton part a good way to get that is studying the…
I took my sweet time to step back a bit from this project and compared different proportions to find my personal golden middle. It is really weird but it seems my view from "real" life to 3D space becomes quite distorted. Maybe it´s a beginners thing however after spending some time working with new proportions I see the…
3D Character Animator (Senior/Lead) As a 3D Character Animator at Vertexbee, you will spearhead the creation of high-fidelity, realistic character performances for an Unreal Engine 5 project. You’ll be part of a newly formed agile team of industry veterans that will push the boundaries of Unreal Engine to achieve artistic…
So I don't know if this is common knowledge or very obvious, but I decided to share since I didn't find this solution through google. Last night I made a simple practice asset and ran into a snag when I imported it into UDK. It ended up looking like this: Ugh, awful. My problem is that my normal map is mirrored, which…
Get featured in a demo video showing off the Atomontage engine! (http://www.atomontage.com/) Atomontage is a physics-based engine using voxels to describe volume instead of the traditional polygons. This means you can add hi-res 3d models to the game engine without having to compromise on quality with a lower-res mesh. The…
Get it while it´s hot! 1198 tris 1x256² map Including UV´s from hell as usual...if you want to change something go right ahead. Of course you can use this thread to post your skins. Hope you guys have fun with this! Download: http://www.mediafire.com/?cqn1kryksmg
just finished my new setup using sandybridge... it's so damned fast it's not even funny. i'm using all the 6bg/s SATA inputs, don't need any of the 3gb/s ones. managed to overclock it to 4.8ghz lol...
Well, if you put a thousand grevars on a thousand keyboards and give them an infinite amount of time, chances are they'll produce the same formation of 1's and 0's as some game and eventually prove that digital rights are null and void.