Thanks guys :D I've been working on the colour palette. Having a dark character on a dark background is a bit of a headache. So I tried out a blue colour palette that I had done in a previous concept. Also the addition of god rays between the layers helps make Bort visible imo. Here's a level flythrough with some animation…
If it was so, there would be a crater in front of the bulding with the parts that "didn´t have force enough to make it to the wall" (which is really stupid, sorry to say that) and still doesn´t explain the streetlights not being touched by the wings. And it also doesn´t explain why can´t we finally see full uncut camera…
So far this is what I came up with. A bit of a fanart for Wall-E. I like that little scrubber fella and decided to give him more details and stuff. I am pretty sure the level of complexity is pretty much in beginner level. And this is NOT the finalized design. I will have to do a lot of tweaking, especially with the…
Hey man, I thought the same thing when someone at work was telling me about the game. He couldnt catch his breath he was so excited. it sounded boring to me as well. I play games for long open world environment strafing, if possible, I like roaming. I really hate a long rpg that has limited movement, like The last remnant,…
Hey, I was having this issue as well where suddenly it seemed like all my subtools in one specific ztl. file had changed scale. My problem was the values in "Export" under the "Tool" palette had it's values reset. Luckily I could go back to an older version of the ztl. and copy over those random values. Not sure where…
Hello polycount! I have been working on a model of assault riffle. I did a lot of work and I almost finished it but today when I created 6 sided cylinder to make bolts for the model I applied Bevel to some edges and I got crash:(. Now I can`t open the scene because I always get crash (((( I tried many things like import…