Hi guys! I've been looking for a 3D art forum that is close to game development, and I'm glad Google took me here! :smile: I'm a game/web programmer trying to learn 3D stuff. I took IT major back in college with minor in design, so I learned a bit about Autodesk Maya. But that was 10 years ago! Now there are a lot of tools…
If you have cool stuff to share about unity just create a thread or if its tool related post it in the what are you working on Technical Aartist thread. Mods usually pick up cool stuff and add it to the wiki. Speaking of Wiki some of Keens stuff could be added there like his shader editor. I might release this year some…
Good progress! Re: Histogram There are not tools in Unreal to update the lighting from histogram. It's more of a general tool for you to know where your values fall compared to your reference. Or if they are too dark/bright/not using the whole range. You can get the histogram in any image editing software like Photoshop…
Hi all — looking for thoughts from experienced artists and technical folks on a workflow challenge I’ve been thinking about. I’ve been examining common pain points when moving assets between Blender and Unity, especially around: * Export pipelines (FBX/GLTF) and unexpected mesh transforms * Scene hierarchy handling and…
Syndicate was really ahead of it's time. The light post looks really cool, good distribution of detail. I dig the idea of making modular lights. There's lots of fun stuff you can do with an environment like this if you're not burnt out by the end. Relevant quote from Syndicate Wars is relevant. "Poor workers blame their…
Some tips: Only use the tool in "replace" or "smooth" mode. Subtracting weights doesn't work well, since it doesn't know where to assign the remainder. Sometimes smooth assigns a tiny bit of weight to every joint. I can't remember if Maya has a prune weights tool yet or not, but I wrote one a long time ago. Either have an…
Problem solved. I found them shortcuts finally I was wondering what happened to the unwraptools 1.4. I always thought unwraptools 1.4 and turbo unwrap were the same, or made by the same person, if I'm wrong feel free to say so. Anyway unwraptools 1.4 is missing some cool tools they are seam and stitch and I'm having…
Overclockin Studios is a London-based creative agency specializing in visual content for the NewSpace and aerospace industry. We create cinematic animations, interactive demonstrations, and visual communication tools that help aerospace companies explain complex technology to investors, partners, and stakeholders.…
Yeah, I was just being an ass. Most people don't say what they want it for (even though it's assumed it's Max). I just like quoting "what software" because so many noobs some in here and ask a question, and people always have to ask what software in the next post. And poop is such a noob :) Also, he could have been…
[ QUOTE ] that I can open up the script editor, look at the echo-all commands, and possibly (given the fact I know very little about scripting) make something I need. Like my dandy mid-point edge connector (adds an isoparm at the midpoint of the selected edge rings). [/ QUOTE ] Except when you ignore that both Max and XSI…