Hi, I'm trying to rig with Zspheres but on a mesh with multiple subtools, is this possible? I'm only asking as I prefer to use this method than Transpose master, since I feel it yields better results. :) Thanks in advance.
Hello guys! Recently I've made this mini warlock game ready rig with Rodolpho Pimentel and now it is on sale. If you want this in your game, or just to do some animations for your portfolio it is only 5$!!! Thanks and I hope you enjoy! You can buy here: https://gumroad.com/l/miniwarlock Preview video:…
So I have been working on thing to put in dota 2. I and new at this, so I have found a few problems. The first is rigging. After I export into Dota 2, my weapon is on the ground. It also seems to be scaled down. I got it with the color and model, but not where I want it. Can I be helped? XDDD Thanks for reading.
Hey everybody, I was wondering if you guys could point me to a few good tutorials concerning bone driven facial rigging. I'm not looking for anything super complex, just the basics to get me started. Thanks in advance, you guys rock!
I need to animate a moving spring. Any tips how to rig this, as the joint hierachy reverses after one turn(if animeted straight forward with FK) example picture of a toy spring http://www.lispring.com/photo/pc229384-metal_slinky_spring_toy.jpg
Our game development team is currently working on an aquarium game for mobile platforms. We require 33 x models "super low poly" + basic rig and 132 x textures "hand painted". All assets must be AAA Quality. We might split the workload up between two artists. One to handle the 3D models and basic rigging and the other to…
I'm having trouble rigging the pelvis on this character. Is this desirable pelvis topology and/or bone placement for good deformation? I couldn't find any picture or tutorial on the subject, I'm not sure what to do. Could I get some advice?
Hey everyone! This is my latest project which is my take on the character Granny Rags from the video game Dishonored. The concept is by the amazing Cedric Peyravernay. Please check out my Artstation for more renders! https://www.artstation.com/artwork/XnZ3Q0
Have 4 weapon mesh to be added the current first person arm rigs/animation set. Please email contact at pulsetense dot com, so that I can show you the files and you can give me your quote