Just the block in of the scene so far. It's at 3k, not going to really worry about polys though that much. Just keep it lower and increase where I need to for lighting. Going for a hand-painted/WoW look on this scene. Using the Cataclysm dungeon Stonecore as reference for a lot of the rocks. Textures are placeholders just…
Hi all. Been working on a new scene now and would love to here some feedback on how i could improve this WIP texture i'm still quite new to hand painted textures so any help would be appreciated. Thank you.
Hey guys.. Im doing character design, and Im feeling a bit lost when painting faces, I keep starting over each 5 minutes of work I give into them, I just feel that they dont work. On the first char I kinda got away with it because the face is hidden... I've watched tutorials but I still don't get it, I don't know why, I…
I've been working on this as my lunch time project for several weeks now. This bow is intended to accompany a rabbit archer whom I have modelled but haven't begun texturing yet. I wanted to get my feet wet on the bow before jumping into the full character. I started designing, and mixing together a few ideas. Mostly just…
Hi there! long time lurker, and newbie poster here :p . I was just wondering, after playing around with various paint effects like Grass and various plants, I was wondering how compatible and effective would it be to bring it into a game engine (ie: Unreal)? due to it using a built in material in maya and not a texture…
Hi! I think the character looks a bit doll like. I would recommend looking for references for the style and the quality (for example create a character that fits into game xy, maybe there is even a style guide available), or do you already have references? Then it would help to include them here to show what the target is.…
I want to ask that if is there any easy way of assignig ornamnets on model easily other than painting by brush. I model and detail object in zbrush. export Lp and HP meshes. I bake Low poly and high poly meshes in substance. Assing materials by UV. All is ok. But i want those ornaments to be in another color. Is there an…
Heya Folks! Here are some weapons I did for the game Super Dungeon Tactics. I was responsible for making the weapons in the game as well as some various character and environment props (not shown). This is a bit different from what I usually do, but it was still a fun project to work on. I definitely want to improve my…
I found something amazing today. It's like painting weights with layers, lets you organize your work, has AMAZING smoothing and tools, and speeds up the workflow. I just started trying it out, and I thought I'd share. http://www.ngskintools.com/ [ame=" https://www.youtube.com/watch?v=bzMtHZbDnAY"]ngSkinTools demo -…
There is a tutorial by Kevin Oxland that is great for using vertex paint in 3DS for terrain texturing. However, I never actually dl'ed the tutorial, i always just referenced his website and his site is down now. Does anyone actually have the pdf that they can share? Here's a link on this forum from a while ago discussing…