[UPDATE] 02/03/2020 I added some texture to him and were able to finish the UVs. Carabiner, thank you for your response. I made his tank in the front wider than it was before.
Hey SanjiWhite :D thanks but thats why i'm gonna change the helmet :D and btw i already had this idea of kinda oxygen tanks u mentioned but oh well let's see :D
I personally think that there is a big blank space in between my buildings. I was thinking about adding a blown up tiger tank in the middle of the scene to fill that space. I'm also down for the bicycle as well :) thanks for the advices.
Hey lev thanks for the heads up :) kinda wierd question wich vehicle on my portfolio should i switch out for this one? my friends and brother say i should take out the tank any suggestions?
I have actually I will continue to check them out but that's how I initially found that Think Tank and CGSpectrum Australia were pretty much the only things I was looking for. Thanks for reminding me about this one though.
My next work after the mammut tank head which you can find here https://www.artstation.com/artwork/vJ4xXO Another concept of Emerson Tung https://www.artstation.com/artwork/aRwvYk It is one thing to know you need to do blockout, it quite another to understand and do it right. I disable all modifier and bevel/chamfer edges…
Haha that's true MrMachete. I was just thinking if the zombie was coming straight at you the tank would probably need to be on the side or somewhere else. Also it might have potential for changing the silhouette a bit. Thanks for the replies guys!
hey thanks Diwan. Yea I started to love to painting environments but I never get tired of painting robots.:) Here is a link to my recorded spider tank paint. [ame]http://www.youtube.com/watch?v=jKwZl_1WP40[/ame]