Hello everyone, I am Miki and I have been creating 3D animations with Blender for 2.5 years now. Before that, I worked in the photo and video industry for 2 years. I currently also work as a freelance 3D artist and occasionally get commissions. After a while, I realized that my strength is definitely in modeling. I find it…
Hi all My name is Jason Theaker and I'm reaching out from the Animation Program at the University of Bradford. I'm conducting research to understand why students choose specific programs and universities and what factors are important to them. Could I ask for your help? I've created a questionnaire to gather students'…
Like I sed, nice model! Looks pretty high poly. Doesn't look like it's optimized for animation deformation or real time use. Didn't see wire frames through the link you posted.
you probably want to get a little more specific with what sort of work you are going for you have both realistic and stylized props, but the realistic ones probably wont hold up against current professional work and the stylized ones feel a little bit lacking. I only took quick glance but are the models made from concepts?…
Hi! Just looking at the pictures, I wouldn't think they belong to the same project, more like a collection of images. Regarding use of AI: Personally, I don't think when starting out it's productive use it, as it results in giving decisions away and accepting results. Maybe the result will lack personality/intentionality.…
Hey there, I'm happy to share a project I just finished for Unreal Marketplace, hope you like it. You can check it out if you like: Customizable Japanese Classroom :) ArtStation - Japanese Classroom - Unreal Engine 5 https://www.youtube.com/watch?v=zeXvwkt4KxU
Typically you would use bake groups - find more info on that here: https://marmoset.co/posts/toolbag-baking-tutorial/ In this case, it looks like your highpoly is a contiguous surface while the low poly is split into multiple objects - it won't be possible to bake a mesh like this without some sort of seam or artifact…
Hello everyone, I introduce myself, I am Ezparra (artistic name), I am a Graphic Designer and illustrator with time or freelance availability to carry out work in the following areas: -Character Design-Cover Design-Concept Art-Digital Coloring-Sketch and Storyboard You can find my Portfolio…