Hey guys, A couple questions that I've been searching for a bit... 1. How can I achieve this sort of clothing 'cloth' simulation in 3ds Max? http://www.itsartmag.com/features/arthur-christmas-makingof/#.TvNXUvPJpNs.facebook 2. Has anyone been able to see Valve's Dota 2 shade rs?? It has a very unique look to it, I would…
Hello to all! Anybody knows decent tutorials of modeling furniture with Maya nCloth? Pillows on chairs, sofa, beds. Cloth is falling on the table that's not what I'm looking for.
Hello i have this piece of cloth skinned with pelvis bone. I did everything by tutorial in youtube, but i have this unknown artefact. The cloth it self does simulate propertly, but i dont know why it have this huge bend on the border of simulated and non-simulated vertexes.
We have http://www.pixagogo.com/DeicideNBF for weapons, are there any popular ones for military clothing/accessories that can be used to get textures from? I was planning to buy a spec ops GI Joe and take the clothes off and take pictures and use PS to enhance them, but i cant find then anymore.
I do not really know where to start with rigging. I want to rig a high poly character for posing (not animation) purposes. I tried ZBrush Transpose master and a ZSphere rig but it just won't work well. I also do not really want to learn very advanced rigging for animation. I just want to be able to pose a Highpoly…
Hi there i am new to Zbrush i am working on soldier character in 3ds max unwrapping done Zbrush detailing in progress.What can be a better way to texture Cloth which looks appealing or realistic .As you all know what type of cloth a military character had.Should i use projection in Zbrush or traditionally texture in…
Hey all, I'm just wondering how most concept artists (or character artists who concept out their own stuff) go about coming up with the right clothes/armor for their characters? Do you start with ideas you like from other characters? For clothing, do you look through fashion magazines for interesting ideas?
Hey all, Just wanted to share the cloth tech I've been working on. Its fast enough that you can use it for crowds of characters with high-quality dynamic cloth on modest PC hardware and consoles. It does strand-based hair, too. Here's a video of it in action... please excuse the sample assets. :\…
Finally finished with the body, so to begin a fresh thread devoted to the clothes & texturing. am pretty excited to begin learning how to texture. as for the clothes, i already began them (not in these screens) and they shouldn't be a problem as they are a very simple design(optimistic). as always, am always seeking crits,…
My favourite reference book for clothing, Dynamic Wrinkles and Drapery by Burne Hogarth. Other good places to look would be in clothing catalogues. An indispensable source for modelling clothing.