Sorry for the huge image dump but I thought I'd share the progression of this scene from a few sample reference shots to final piece. Originally this was going to be your typical alley scene with a daylight setting, but I got bored and as you can tell turned it into a crime scene. Yes this is a small part of Vancouver by…
I would like to share with you the creation of this scene, thanks This scene is oriented to show the quality that can be obtained using the Unreal Engine 4 and is especially geared to be an experience for Oculus and HTC Vive, but also can enjoy it on any screen. Detail of recreating the scene of the return of the jedi The…
I was reading this book called 3ds Max Modeling for Games Second Edition in this book author talks about ref. mesh to compare scene. So it was "As I have already started the scene that this object is designed for, I can import some reference meshes to compare it against. The general rule for the scene is that a 5 m2 will…
Greetings! I am part of a university research group focusing on computer graphics. We are currently in need of scenes for a SIGGRAPH rendering paper to test our algorithm on. We are looking for artists that can convert their completed scenes into the format of an academic ray tracer called PBRT (http://www.pbrt.org/). Any…
Hello everybody! I am currently working on the last details of my stylized scene and I would really appreciate some feedback to guide me to the finish line :) The scene is based off this concept by neytirix My main goal with the scene was to challenge myself with working in a different art style and make it look decent in…
Hello Everyone, I’ve been working on this Sewer Tunnel scene for a couple of weeks now and I was hoping to get some feedback. All feedback welcomed. Goal: To create an eerie scene with a sense of curiosity, “What’s behind the door?” The feeling of the scene kind of falls flat for me and I was hoping to get some feedback on…
whelp... I did it again, I asked a question and then found out the answer myself 10 minutes later, I hate when that happens, sorry for that. Essentially I went full stubborn on it and tried to disable settings one by one. Turns out the one freezing my machine is under "Stroke > Spacing Distance" - don't ever set it to…
I have this scene of a landscape and I would like to share it. How can I share my Landscape scene and the landscape material. I have created in one package. There are also other materials in that package. Do i create a new package and only copy my landscape material? (UPK) So I need a upk (material and content) and UDK (my…
Hey guys! I'm starting my new environment project based on an Alleyway Crime scene, showcased through UE4 and using a bunch of reference images and some concept art below to drive the direction. There's a few things I'm really trying to focus on throughout this project: 1. Scene composition. 2. Telling the story of the…
That dumpster looks a lot better with the rust and scratches now. :) I still think your lighting is hurting.. For your single assets, you should look into doing a 3 point lighting setup. Check here: http://wiki.polycount.com/Model%20Presentation#Lighting Theres a ton of tutorials for setting up proper lighting. As for your…