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(UE4) Need Feedback for Stylized Diorama Scene

KatharinaSuhany
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KatharinaSuhany polycounter lvl 4

Hello everybody!


I am currently working on the last details of my stylized scene and I would really appreciate some feedback to guide me to the finish line :)

The scene is based off this concept by neytirix

My main goal with the scene was to challenge myself with working in a different art style and make it look decent in engine. Personally I think that there may be some things in the lighting that could use some polishing but I have been starring at the scene for so long that I may be completely missing some other glaring mistakes.

I would really appreciate feedback and criticisim on my work to futher improve my work! 

Thank you in advance for your time!

I am looking forward to reading you guys feedback! :)

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  • ElyesBens
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    ElyesBens polycounter lvl 5

    Probably rework the scale of the models and rearrange the scene to match the concept art, I suspect the artist has carefully composed the image in regards of shape , elements and placement of the subjects to make an aesthetically pleasing image.

    Also you referred to the lighting, I think it's fine as a start, but you could throw more work in this area. For starters less sharp shadows

  • KatharinaSuhany
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    KatharinaSuhany polycounter lvl 4

    Thank you very much for your feedback - I will try to implement as much as possible and send an update!

  • KatharinaSuhany
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    KatharinaSuhany polycounter lvl 4

    Back with my update - I filled up the shelfes a bit more and added the curtain.

    There is not actually much I can do to soften up the shadows due to the toon shader I am using in the scene.

    Feedback is as always very welcome! :)

  • KatharinaSuhany
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    KatharinaSuhany polycounter lvl 4

    Back with my update - I filled up the shelfes a bit more and added the curtain.

    There is not actually much I can do to soften up the shadows due to the toon shader I am using in the scene.


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