HeyI recently bought the Marmoset 5 but I noticed that the drag and drop issue is not improved yet Every time I start a new bake, I want to drag and drop a mesh into the HIGH and LOW folders of the bake.However Marmoset always just adds the mesh to the bottom of the scene, which is frustrating, It would be so much smoother…
it's fairly difficult to get into the uk at present - visa restrictions have become more strict and it's really not worth a studio's time to hire foreign staff that aren't quite senior due to minimum salary requirements etc.. It may be less restrictive in mainland europe - i'm really not sure anymore.
If you had a apprenticeship it means that you at least have some potential and you should always remember that. You do live and die by your portfolio quality so that is king. Like you said just keep working and improving it and finding cool projects that you can help support because it not only gives you experience for…
Hello, I'm posting here on behalf of the team working on the Multiversus Infinite community mod for the game Multiversus. We are a dedicated and hard working group of programmers and artists who are committed to making the best mod we can and have made significant strides in development towards our goal of 1.0 launch, we…
Ugh, unfortunately the bullshit detector was right. :( https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/komatsu-fh50-dirty Sure, you'll get a portfolio finished in record time, but then someone hires you to model something, and you can't find it online already... what happens then? They'll see through your…
You can have high level of quality without baking. There is no always need for baking. There is a thread about this somewhere here btw. I see this "no hp no baking workflow" in a few new games, especially in racing games. The reason for doing this is that they already have enough polygons on their cars to get good shading…
I see what your saying, but disagree with most of it. Your not taking into account something that matters a lot to employers: interest. They're going to take into account how much you like doing the things your going to be hired for and they often ask you outright during the interview what is it you like to do. I know this…
Another update. I’ve now moved into the material phase and started working on a first pass in Substance Painter, using my low poly rock assets. Right now I’m focusing on establishing a solid base, studying reference closely to get a more believable balance between exposed rock, wear, and surface variation. This is still an…
Getting back to what Spiffy asked initially, if you don't have relatives in the country you're trying to get into or a degree (I've heard it's been bumped up to a Masters now), you're not going to have much fun trying to get hold of a work visa, no matter how pretty your portfolio is. Your best bet is probably throwing…