Hey guys so I'm going to try and give a complete progress thread a try on a new personal project. Character name: Tugsy Whos is Tugsy: 8 - 12 year old postapacolyptic orphan Where is he from: The Streets Favorite Hobby: Skate Boarding and AK-47s Color Concept
This is my first UDK Project Some others props need to be placed in scene and I must now make the textures and shaders. All comments and suggestions are appreciate.
my photobucket album for this project http://s1138.photobucket.com/albums/n531/88ppclolmud/blackrifle/ going to gym now. will brb and then see how uvs look exported
I'll update this thread as I make new content for a game project I'm working on with a wizard(otherwise known as a programmer). Some gameplay posts on twitter @ here
I have teamed up with an indie developer to make art for his game, Planitia. I've already posted these pictures in the mobile gaming WAYWO thread but I wanted to make a project thread to document the art as I make it. It's a god game in the spirit of the Populous games. (which I never played, so I can't comment on…
Hi guys! I'm making this thread to post mini projects I'm doing to learn new tools and workflows. Comments and critiques are welcome. I've been wanting to improve on tiling textures, here's some studies I did to get things started. Also this is the first time I've used Quixel suite for texturing, and I'm loving the program…
Have to agree with @Noren , @ZacD , and @pior : both the contiguous unwrap and compound curvature of the shape are contributing to the distortion in a way that's almost unavoidable with a [tiling] texture only approach. Lot's of good advice on how to proceed with different approaches from everyone in this thread. As far as…
Thought i'd make a thread for this one to get some more feedback. The environment was made for a student game called caligo (myst) a platformer/exploration game in which you control two characters. you start at the bottom of the level and have to work your way up with both of them. the protagonists are two girls that both…