Yea I didn't mean to imply that everyone needs to buy the full version, but installing extra plug-ins is a pain, even if they are free. It's mostly a nightmare if you do freelance and you're sending files back to customers, its something you just don't want to impose on others. Even in the same work setting its kind of…
First of all, sorry for my terrible lack of updates recently - I really have no excuse. Thank you so much for all the comments so far, they've helped me alot - it's amazing how much you don't see when you've been staring at the same thing for so long. Replies: @crazyfingers - Thanks a lot for that. Took a look around some…
Update 6: Work on materials plus two random images: A little update on the material work thus far. I'm feeling pretty good about the progress, but I see a lot of things I would have gone back and done differently. That being said, art's never done, it's just due. Next update will probably be with the keyframes all done!…
More updates, did a bit of self reflection and tried to look at my work as if it wasn't mine and was able to pick up some things that needed fixing/doing better. Still working through that but the jumper needs a bit of a looking at, definitely the coat sleeves, trouser top, shoes and anything else I find as I go! Kinda…
Thanks for the crits guys! thats why i post :) I updated my original concept to convey more of a motive for the damaged panels and help make sense of the scene. Ill paint up another set of of panel normals, less warped and melted. See how they look. Cheers. Updated Concept: Added Toolbox, Mobile Engineers Computer. I will…
There's a hacky solution for directional lights. You can create a Material Parameter Collection, add a new vector, then create a blueprint actor that takes the rotation of the directional light in the level, and updates the MPC vector you've made earlier. All materials that have that MPC vector will get auto updated as the…
7th May - 2nd Update So who knew I'd be doing a quick update on the same day the pilot post goes up? Just wanted to give a little insight into what I was doing. I decided to change the astronaut/humanoid character to a Terrorist from CS:GO and make it seem like if the game was a 70s/80s Sci Fi shooter. The reference image…
1) Finish off my Dawn of War, "Warmachine" mini-mod. 2) Hopefully expand the mini-mod into a Total Conversion. 3) Dodge any legal bear traps that would keep me from making the mod of my dreams. 4) FInd an easier way to update my portfolio site, so I can make updates more fequently. 5) Update my portfolio with all the new…
Been awhile since I've updated anything. Been trying not to focus so much on updating stuff online, just trying to get my head geared a little more towards art. Gibson - thanks, and nope I don't use a blending stick for any of my drawings. Never really liked them truth be told. Small update for the sake of it, of that…
Oh, well that changes things. It's been a while since I've used it; must've been added in an update. I'll give it a look, then; it's always good to know my options. One thing I did forget to say though is that the retopology definitely has an edge on ZBrush in some respects. It's been a while since I used it, but the auto…