I have a question about creating Edge-distress. Okay so in this example you would just create a tilable texture for the majority of the rock wall, then would you have to make separate textures for all the rocks that are not flat 2d objects? Or would you somehow reuse the tilable texture and map the 3d rocks to it? the…
Hello there !!! I just want to add some Chromatic aberration to my scene. I use the February 2013 build. I try to do this tutorial, but it's just show my scene all black screen :( http://www.game-artist.net/forums/su...ation-udk.html Did somebody know what could be the problem? or probably have an other tutorial? Thanks a…
Hello I'm Paty, Concept artist and illustrator. I will begin from my oldest works and go to the latest. Do not hesitate to give me feedbacks if you want :) Let me know if you are interested to work with me. Here is my website: https://skrzynska.carbonmade.com/ Enjoy ! :) Character design 2013 ''Bombslinger'' Game by Mode4…
I have a rigged character model (used rapid rig script) created on a PC using Maya 2012 and the file size 127MB. I have had no problems opening the file. I sent the file (via dropbox) to a friend for him to animate. He opened up the file in Maya 2013 on his mac and *only the rig is showing and no model* (the model is…
Very nice presentation covering aspects of: * Asset creation * Lighting, shaders and camera * Graphical engine in physically based real time rendering used in Metal Gear Solid 5 If you don't want to watch the trailer and shenanigans skip to 19:00 [ame=" https://www.youtube.com/watch?v=FQMbxzTUuSg"]Hideo Kojima GDC 2013…
Hey guys i am looking for anybody who can make realistic art similar to this https://cdna.artstation.com/p/assets/images/images/003/964/330/large/mario-wibisono-silversword-flavie-ex-web.jpg?1478983884 It will be paid and i also will request an NDA. If you or someone you know could please help me let me know Thank you,…
Here look at the left model- at the bottom of the ribcage and the left, you can see a line that separates the ab muscles from the external oblique. The oblique goes further up to the ribcage and you are missing that. Therefor your silhouette has the shape of an trapeze in this area…
My 2013 :3 Probably less then 50% of the work I've done this year when you factor work and university pieces to, as well as some of the stuff I've left off. I think the oldest piece on here dates back to mid May. It was as ace year and I plan on doing even more in 2014 ^^
These days you can get very reasonably priced IPS monitors, so really there is no reason to buy a TN panel. If you're on a tight budget but want a 27", consider something like this Benq: http://www.newegg.com/Product/Product.aspx?Item=N82E16824014383&ignorebbr=1&cm_re=27"_ips-_-24-014-383-_-Product
Hi Kodde - thanks so much for looking at the file for me. I gave it a shot but not sure why the square is still showing up in my render. Did this happen to you when you first opened the file, too? I'm beginning to think this is a version thing (I use maya 2013) [IMG][/img]