For the animation to make sense, you'd have to see the thumb release the cylinder(or the barrel, depending on the age of the revolver, some being like a shotgun in which the barrel releases and folds forward)...the opposite hand reaching for single bullets, or probably more professionally a speed loader. Then either a snap…
Adam, those are some excellent points. A scene looks so much more believable when you take the environment as a whole into account. I like to tell little stories to myself as I make stuff, even if it is as simple as a box. I mean, if the box were stored in a basement, might it not be wet toward the bottom? If the…
Hello Polycount! This is the character I have been working on in the last weeks, it is a real time model for games, made as a portfolio piece. I am a huge fan of The Lord of The Rings, and I wanted to make a creature from that universe. He is inspired on a race of trolls called Olog-Hai. They were depicted in the book as…
I went out and spent 100$ on a printer/scanner from Hp and I cannot get the mother f%#$er to work with my computer . I have called HP I have done everything in my knowledge to fix the problem but for some reason the computer won't communicate with the printer . I don't know where the problem is . Im gonna just go out and…
Hello everyone! My name is Christina Rhoades and I'm an animator currently based in the Mobile, Alabama area. My Portfolio: http://www.TrulyTristina.com You will find my Demo-Reel, contact information, and my resume on there. I am skilled as both a 2D and 3D animator with extensive rigging/skinning knowledge for film and…
Looks super cute! I think you could make the shoes and hands larger, the antenna thicker, and bring its collar more of a third down its torso. I also think the metal material should have more of a hammered look to it. Regarding the clouds, I think you should have a colour/brightness gradient which is darker the closer it…
I cant really comment too much, but then again I am not on the assasins team here at ubi either. I myself stopped playing AC3 around the half way mark, mostly doing the ship stuff. I was a little hesitant to get into black flag, but fired it up a couple weeks ago and havent played much besides it. I literally abandoned the…
Hey Polycounters haven't posted in a bit. So here is the beginning stages of retopoing Kira. Here is further progression of the soon to be low poly of Kira's body. This is the completed version of Kira's Low Poly body. The next phase is to take her into 3dsmax and do some cleanup work. You might have noticed that she…
I have the PC version. It's pretty rad, I enjoy it. I like the precision of a mouse+keyboard. But I do really really really miss Dedicated Servers. I like Server rules where they put the ban hammer on people nube tubin and nade spammin. Random matchmaking can make a game hit or miss. Sometimes I get put in a game with more…
PropLine itself is a generic tool. It's in some ways a hybrid of the Spacing Tool in Max and RailClone. For Arch Viz itself, I'd recommend RailClone. But in terms of level design. Doing Source engine brush work and level design entirely in Max is primarily what I am involved in. That the general population isn't doing it…