I have tuned my BSP (as well as the method) before when memory was running tight and it fixed it. It would take much longer to render, but it wouldn't crash from lack of memory. Read up on BSP here. BSP is not your issue here though. I would select all of your objects, assign the default lambert shader, open hypershade,…
Painter is weird for triangulating. It's not a max or FBX thing really. Export the default cube from blender, maya or max and you'll probably have just one face thats triangulated. Work that one out :#
Hi! IThis is my new material for Substance Painter. With it, you'll be able to generate a set of game ready textures in a few mins. It uses polypaint & other baked maps as input. You can download it freely from here: https://gum.co/P2M Video demo of the latest version ReadMe:[spoiler] MENU STRUCTURE: ***Basic material…
If I understand you right, you are trying to track the eyes but you're not getting any results? I'm afraid I don't know much about Mocha, but After Effect's default "Tracker" works just as good for simple tracking jobs. I could tell you how to do that. Load in your footage. Create a Null Object (you don't have to do that,…
29. Posing: CAT in 3ds Max Ive found CAT to be a very accessible and useful tool, so Ill share some of the process with you. Ill keep it short and sweet as not everyone uses 3ds Max. CAT can be found in the Create toolbar, inside Helpers, under the sub menu of Cat Objects. If you select CATParent and Base…
For a beginner, this is a great start. :) You've got some very decent lighting, and a good modularity setup. But I would encourage you to work on a few key areas with your texturing. The biggest issue I'm seeing is an overuse of the triangle material, which I believe is one of the more recognizable default materials in…
The approach seems different but after using both you might find its really not all that different at all. I would say the biggest difference is how you look at the shader tree and how mesh layers work, but thats it. At the end of the day, they are just layers with objects in a scene, and theres a layer system in maya for…
What kind of storage room is this? It isn't a utility closet, because it's too big and only has a broom as far as cleaning supplies go. Is it a meat locker storage room? Nope again. Despite the abundance of meat crates, this room clearly isn't refrigerated. Is it where the plant stores empty crates and barrels? Nope again.…
Yup, LX ergotron. You can consider getting the extension too, give much more range especially if your table is deep. http://www.ergotron.com/Products/tabid/65/PRDID/11/language/en-US/default.aspx They also have a nicer looking, ironman-like model but from what I have seen it has a bit less range. Yes they stay in place,…
I use and like both for various reasons. I can model faster in Max, and manage complex scenes more easily. Layer management is nicer, and there are better tools for intricate arrangements of highpoly objects. The UI is very "artist friendly", usually the default settings of tools generally do the stuff you want first time,…