CLOSED [ The position has now been filled. Thank you for your interest. ] Hello. I am making a short animated film, and I'm looking for someone that can model and texture an improved version of one of the main set pieces. Here is what the set piece looks like. It is a tree with a large chair carved into the trunk. Here is…
This is the most disjointed paragraph ever. You are conflating anarchism with poorly implemented communism. (funny how failed communist states are evidence communism can never work, but failed capitalist states are just crazy coincidences that don't indict capitalism as a failed system). And don't bring up Cuba, because…
Hi, As an undergrad I'm still trying to find out a lot of things about industry, and one of my biggest technical questions is about trees. I've seen gta/ the witcher 3 use Speedtree; is it the gaming standard for trees? Has it phased out the need for artists to create them in titles? Should I bother learning to make them…
Hello, - Step 1 shows the manual cleanup to patch holes, using regular polygon modeling techniques. - Step 2 shows the individual thin chunks of terrain being extruded down to create thick slabs. The box under them was just used as a negative Boolean to even/flatten their bottom side, but this could be done with just…
I had a quick look at some lets play videos and it seems like the trees are standing in glowing blue healing waters and the particles are drops/dew falling into the "basin". There's also some faint glowy mist hovering around the base of the tree which you could add for added mysticism... Maybe make the water part a bit…
Hi everyone, I'd like to create a forest scene in Maya. However, before starting, I was wondering if someone could walk me through the workflow of creating a forest with the intention of using it in a high-poly industry (ie. commercials / film / television series). After doing a bit of research, there seem to be a variety…
I've been developing my game in Unity so far but because it lacks too many features to continue I decided to port it to Unreal Engine. Everything is working out so far but I have no idea how to port my tree shader. My trees currently look like this in Unity: It uses a shader that dithers certain tangents that are facing…
Hi everyone, We’re looking for freelance 2D traditional animators to help with tie-down and cleanup work on an active game project currently in production. The work will be paid at a flat rate per frame. We’re looking for artists who are comfortable working in a traditional 2D animation pipeline and can match an…
GTA+ is now available. It will give you the opportunity to claim properties in and around Los Santos that unlock gameplay updates you may have missed out on. GTA+ membership. The announced perks included in the subscription package are as follows: • GTA$500,000 a month. • The Principe Deveste Eight + Free upgrade and two…
Introduction: Hello community! I proudly present you the new Lightbox CE3 level, especially created and optimised for CryEngine 3 Crysis 2 Editor AND FREE SDK CryEngine 3 Sandbox Editor! In this level, you can place and render in real time the models you have created and get a professional looking render result. The…