A quick and fun weekend project! Made a cute little SciFi Mining Rig. https://www.artstation.com/artwork/AEEGm Modeled in Max, Sculpted in Zbrush. Rendered in Marmo. Was fun fun fun.
There's an animation subforum here. Probably get more targeted replies in there. Would you like me to move this? Most of the studios I've worked with have used Max for their rigs, but that's because they were already using Max for modeling, animating, and exporting too. It's not that easy to switch packages once you've…
When creating 3d person character rig for unity using 3ds max, is it best to skin the characters gun to his hands, or should I be attaching the gun to his hands some other way?
Hey everyone, I have a plethora of issues / questions regarding 3ds Max. To make for easier reading, each question is numbered before going into more depth. 1) Is there any way to change geometry after already skinning a model for a CAT rig? Aka. Why is this happening to my model?! I've just finished rigging what is one of…
Just an update of what I've done I created a rig for posing and animation purposes and yes the tick is at 1200 tris :) [IMG]http://www.polycount.com/forum/<a href="<a href=http://s1060.photobucket.com/albums/t459/philipweygandt88/?action=view¤t=body_33-1.jpg"…
yeah I was thinking about rigging bruces holster/gunbelts and was wondering what the best way to approach this would be. I want his holster/ammo pouch to flap about while he is running. (It will be exported to UDK) same with his police badge, should I just skin it to his leg?
Hi folks, A programmer and I have been working on our Unity game, Urban Mage, for awhile and now are looking for artist to help with the production. We have spent a year designing and prototyping and now its time to bust it out. In short the concept for the game is that it's a fighting game that has a RPG style. The story…
I am a 3D Rigging Artist looking for freelance or full-time work. This is my demo reel: https://www.youtube.com/watch?v=JC6fZgDPUqA <br> <i><span>Contact me via e-mail : m.hakanytc@gmail.com</span></i>
Hi! I have made a weapon recently and I want to get it inside doom3 for testing purposes:) I however have no idea how to rig a weapon, can anyone help me with this? regards, Kjell