First off I have no industry experience etc so take what I have to say with a pinch of salt or take it how you like. Web: The first thing are the frames. I see you've gone for purely simple lay out but right now the frames are just killing me. I hate scrolling horizontally, especially to see art. You're trying to sell your…
Looks pretty cool :) The topology looks nice. Is there a target polycount your going for? I think you should go in and add loops to areas like the elbows, wrists, shoulders and the knees. These are the areas which are going to act as pivot points for the bones and are the areas which will undergo the greatest deformation…
hey man! I love these little guys. take a good look at the eyes on the concept they are way smaller then your sculpt. Smaller eyes usuually give that more ferocious look. for the mouth its never to early to start adding some teeth it's going to be way easier to build the mouth around as teeth give it it's structure. for…
Looking hot man. The bolt and sights are hard! Only part that doesn't do it for me is the barrel threading. I'm all for exaggeration for a good rip, but it Looks too rounded and terminates somewhat abruptly. I think something like this would work well: For the low: It's obvious you're going for really clean/tight rips,…
Good job! Kind of reminds me of Lord of Darkness from Legend (1985). Here's what I think. About the model: -The facial features don't line up with the wire frames -It could be nicer if you used some sort of reference for the face -I also think the feet are a bit weird looks like a human foot attached to a hoof (but then…
Hi there! I'm looking for an anime / manga styled artist to commission. I'm seeking only high quality art similar to style in the examples below: https://www.pinterest.com/pin/521362094358471973/ https://www.pinterest.com/pin/521362094371292940/ (Disclaimer: I don't own the artwork examples above, I'm just using them as…
I thought id post my latest character models here, im looking for feedback on how i can improve, i sculpt everything from a sphere in Zbrush using dynamesh then Zremesh everything afterwards and project the detail if need be. Im always looking for ways to improve i just cant notice the my flaws after staring at the same…
I'm still pretty new to substance. I get everything painted and looking the way I want in painter, but when I bake them out and import them into an external program (I tried marmoset toolbag 3 and redshift for c4d) I end up needing to heavily tweak the textures in those programs to get them looking right again. So one…
Whats up guys, My name is Ty and i am the founder of Interlight Studio. We are looking for an individual who is very strong and comfortable with Web Developing. - Requirements - Fluent in communication skills. Age 18+. Ability to talk and manage proper arguments. Ability to work as a team player. Skype, Voice is required.…
Hi everyone, I am looking to volunteer my skills to a project, mainly as an opportunity to learn, improve my skills and to gain some experience working in a game development or animation team. I am providing a link to my showreel and my portfolio which shows all my projects. I am an Illustrator and 3D Generalist, I have…