Here's an update: the AI works now, they shoot back etc, only have to do the enemy-waves logic and some GUI. Then hopefuly time for some polish and some extra art etc: [ame=" https://www.youtube.com/watch?v=oydl2V-aiX8"]RMArena B&W 720 - YouTube[/ame]
Honestly really looking forward to it even if its really short. I am so dazed by the constant 1080 vs 720, frame rate how, long is it, how big are these textures in games converge that I just don't care anymore. Just give me some metal gear lol.
http://www.pcmoddingmy.com/content.php?review.220 First result in Google for [Review Radeon x850 GeForce 6800]. I've used Google to find out about the differences between Athlon 64 cores, mainboards, printers, graphics cards, etc. Just add the word review to the name of the product or product group.
No sorry thats not it. I can't click at all on the tool box options. No matter what mouse button I use. And normally if I right click in the view port it brings up a selection of UV, Face, Vertex, and so on so I don't need to keep hitting F9 F10 or F11
hahah I work for a studio that claims a "9 hour work day" they asked me if I was o.k with that at my interveiw and of course I said yes, but in the back of my mind I catogorized it into the same place where "giving 120%" lives. If anyone asks I do it. But no one really does.
I will be in for the Prop-challenge this month. It's a while ago since my last weapon. :) I decided not to go strict for one version of the axe but to merge few details from axye 1,2 and 3 into one weapon. So far I did the modelling and started with the textures: 2048x2048 Diffuse only 920 Verts
I currently have a HP Pavilion Elite E9280t Intel i7 920 8gb of RAM GeForce GTX 260 at Mythic I had some sort of Dell, it was pretty good for 2007. I didn't get any updates but it was good enough for hand painting textures and models 14k triangles and below.
The Redditors talk about f2p and mobile "taking away" customers from console games as if we aren't actually making games in this field. From what I've seen, AAA console development is the suckers game with only a few top dogs and everyone else begging for scraps until they get laid off.
Sure about that? A friend just compared his Super Pi 1M scores (good for quick comparing) of his i7 920 with my overclocked Q9550 and I'm like only a fraction slower than him ? Maybe I should test a more applicable thing like rendering one of his scenes.
so now i have finished this one... it's part of a workpackge i did for friends... it is my first charcter ever made so please don't rip me apart 2 3 4 5 6 camera circle video (429 kb) oh yeah sorry: 2300 polys, one 512x512 plus one 512x512 alphamap for the body. 420 polys and one 256x256 for the gun.