Hey guys, just finished up this scene. would love to hear what you think - critique always welcome. Inspired by the Shadowmoon Orc clan in World of Warcraft. Rendered in UE4. If you want to see anything specific (wireframes, textures, etc.) let me know. My ArtStation https://youtu.be/anLfeaaw2nA
Hey fellas I'm working on a side project with a buddy, it's in the very early stages and we are calling it "Feed the Clan." Here are some concept pieces that we are moving forward with but I'd like some feedback first before I start committing to 3d. The goal is half roguelike half famrville type of app. It features…
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Well it looks like I will need 1 or 2 more people on this project if anyone is interested. I will also be needing some character model work done in the near future. Lizard man/woman, half orc male/female, and a demonic race male/female.
I think the levels of this thing we call 'originality' you can find in art relates to something like this. People complaining that someone who makes generic looking elvs or orcs not being 'original' kinda misses out on the bigger picture of all things 'art'.
Thanks for sharing that tutorial arshlevon. I didn't know about the flipping of the green channel, it doesn't say in the Zbrush practical guide. And that orc looks really cool. Did you model it from scratch in Zb or did u do the base mesh in Max first?
That's completely absurd. Almost as absurd as NOT buying Gauntlet: Seven Sorrows for the PS2 and Xbox game systems. With cutting edge graphics, a dark storyline and a legacy of direction from none other than John Romero, you would have to be as dumb as an orc to pass this one up!
(not sure if this is a place for posting maps and levels but here goes.) (if not, just PM me and Ill move it or take it down) Once a large industrial complex, now houses a large Black Market weapons depot. After initial plans to raid the facility were leaked, the terrorists organization quickly took hostages to buy…
Hey there. For the past month, myself and four other game students at AIE Sydney have been working on a UDK game environment inspired by space vikings and giant predator birds. We created the town where the vikings live in the torn apart shells of what was once their space ships. Here they are protected by their great…
We are looking for an experienced Zbrush artist with fulltime availability. Artists must have these skills:* professional level in Zbrush sculpting * Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) * familiarity with optimizing/Exporting STLs from Zbrush * proficiency producing…