MoP / KDR: well have you seen the art of the Disney garg fandom? Their creativity is even more severely limited there, making them all do cartoony, anime "friendly" like gargoyles that all happen to look almost exactly the same. They often have the same clothes or hair too. Infact the fandom is so scary there it's crossing…
This will get back, Shift clone, extrude open edge. How to use the Maya Interaction Model in 3ds Max 2013 Without Losing the Shift Function - YouTube [ame=" https://www.youtube.com/watch?v=-9jxZ5lLu2A"]How to use the Maya Interaction Model in 3ds Max 2013 Without Losing the Shift Function - YouTube[/ame] Ctrl becomes what…
Hi kunalht, I would like to amend a few mistakes about the US immigration policies, as I am going through them myself. First and foremost, the most reliable source of information about the US immigration is the US government website: http://www.uscis.gov/ Rules can change every year, and there are a few law proposals that…
I'm getting some really odd effects on my normal maps of late in Designer. I'm plugging in height maps generated in designer into the height > normal node and getting some very bitty quantising type effects going on. Any thoughts? have I done something odd in the settings?
Have you tried an AI upscaler yet? This sounds like the perfect method since your graphics already exists but are just a bit too small. It might add the detail that you need without the need to redo the graphics from scratch. There are online services that allows you image upscaling. Also free ones. It must not be Topaz…